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Boardgames are a popular pastime in Davis, since there is little else to do here besides studying (if you are part of the student class) or infrastructural upkeep (if you are part of the managerial class) (cf. Keep Davis Boring). Although boardgames still primarily appeal to the nearly extinct species of book-reading thinkers here in America (the 'nerds' of yore), they are much more sophisticated and challenging today than they were in past times (excluding chess, Go, and role-playing-games). It remains to be seen whether boardgames can compete with online video games, chat rooms, iPodification, and entertainment television—activities that aggressively purloin attention to the point of near complete hebetation—but hope is always on the horizon. Also, for those falling behind in their studies or dissipating through the daily grind, boardgames can easily become drinking games (if you're into that sort of thing).

  1. Where to Buy
  2. Where to Borrow
  3. Where to Play
  4. Board Games in American Society
  5. Designer Board Games
    1. Obtaining More Information on Designer Board Games
    2. Recommended Designer Games

Where to Buy

Where to Borrow

Where to Play

Board games are available in many local cafes.

Board Games in American Society

When you were young (assuming you were American), you probably played Board Games like Monopoly, Life, Risk, Stratego, and others. Did you know that Monopoly was created in 1903, Risk and Stratego both in 1959, and Life in 1860?!? As you can imagine, board game technology has advanced quite a bit since then. And yet American parents are still buying these games for their kids, exclusively, because they don't know any better.

The popular American board games typically have a turn mechanism that goes something like this: 1) Roll a pair of dice. 2) Move. 3) Do what the board says, or take an action based on where you land. This allows for a limited amount of strategy; as a result, games like Monopoly and Life are principally luck-driven and have limited appeal for adults.

Designer games have always existed in American society, typically sold in specialty shops. Avalon Hill produced an immense number of these games during the 1960s and 1970s (the pinnacle being Cosmic Encounter in 1978), then struggled in the 1980s before they were acquired by Hasbro in 1998. In fact, Hasbro owns almost all of the major American board game companies today: Milton Bradley, Parker Brothers, Hasbro Interactive, and a lot of other toy-related brands. Perhaps the fact that almost all of the games come from the same company helps explain why there is so little variation on the shelves of the typical American game store.

While in the US during the 1980s and 1990s boardgames were stagnating (with a few exceptions, such as Axis and Allies in 1984), in Europe they were starting a renaissance. Contrasted with most Americans, who often view boardgames as something for children and spend most of their leisure time watching TV, Europeans are typically more inclined toward activities that promote family interaction, and boardgames often fulfill this role. As a result, Europeans began producing deep, challenging, strategic games that could be enjoyed by the entire family. While these board games are often referred to as "Euro" style games, they often fall under the moniker of Designer Board games.

Designer Board Games

By far the most successful Euro/Designer board game is [WWW]The Settlers of Catan, released in 1995. Originally a German game released by Kosmos, it was licensed and released in the US by Mayfair Games and gained a cult following here. The game was so popular in Germany that it won the prestigious Spiel des Jahres (German family game of the year award), primarily because of its appeal to both gamers and non-gamers alike.

In Settlers of Catan, players compete to be the dominant force on the island of Catan by building settlements, cities, and roads. On each turn, dice are rolled to determine the current production on the island. Victory points accumulate when players build civilizations using collected raw materials; when enough points are accumulated, the game is won. Settlers now has two major expansion packs and has spawned a number of spin-off games.

photo.jpgCatan Cupcakes by Lala

Also released in 1995 was [WWW]El Grande, where players take on the roles of Grandes in medieval Spain. These powerful lords vie for control of the various provinces by drafting caballeros (knights) into their courts and placing them on the board to exert influence over the province. At the end of three scoring rounds, whoever has the most points is declared the winner.

The release of Settlers really opened up the floodgates, and a whole new crop of game designers entered the field with bold ideas for new games, with a few marquee titles released each year. 1997 saw the release of [WWW]Tigris and Euphrates (brought to the US by Mayfair games) and [WWW]Bohnanza, the bean trading card game. 1998 brought Reiner Knizia's excellent [WWW]Samurai. 1999 brought [WWW]Paths of Glory. In 2000, the field finally hit critical mass, and a whole slew of great games started coming out each year.

Amongst the most popular of these include: [WWW]Princes of Florence (2000) [WWW]Carcassone (2000) [WWW]Puerto Rico (2002) (consistantly voted the best board game) [WWW]Age of Steam (2002) [WWW]Wallenstein (2002) (English version being released soon) [WWW]Amun-Re (2003) [WWW]Power Grid (2004) [WWW]Ticket to Ride (2004)

These games deviate heavily from the classic American board games. Luck generally plays a much smaller role, and there are more rules to learn up-front. The rules are generally simple, but they combine in interesting ways, introducing an element of complexity traditionally lacking in American games.

Obtaining More Information on Designer Board Games

The best resource on designer board games on the internet is [WWW]http://www.boardgamegeek.com, which contains information about the various games, pictures, and user reviews. [WWW]Funagain.com also has lots of information on the games, including user reviews, and they also sell the games. Other places that sell games include: [WWW]http://www.fairplaygames.com and [WWW]http://www.thoughthammer.com.

In town, you can purchase some of these games at Bizarro World on 5th St. They are more expensive at Bizarro World compared to internet venues, but supporting local retailers is good. If you're looking for people to play with, DRAGON often has people willing to play board games on a Friday night, especially Settlers or Puerto Rico. People bring games that you can borrow, too.

Recommended Designer Games

Good designer games suitable for gamers and non-gamers alike:

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