Recent Changes for "Zombie Attack Response Guide" - Davis Wikihttp://daviswiki.org/Zombie_Attack_Response_GuideRecent Changes of the page "Zombie Attack Response Guide" on Davis Wiki.en-us Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2013-06-12 03:11:42teamdarwinComment added. <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 130: </td> <td> Line 130: </td> </tr> <tr> <td> </td> <td> <span>+ ------<br> + ''2013-06-12 03:11:42'' [[nbsp]] Zombies aren't real people need to get over it. I h8 how my friends pull me into scenarios asking me what if zombies were coming to get us and how would we survive. Then I say it's not real zombies aren't real and they say I know. and then they keep on believing. Foolish. --["Users/teamdarwin"]</span> </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2013-03-04 22:01:06HiramJacksonZombie defense retail vender <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 111: </td> <td> Line 111: </td> </tr> <tr> <td> </td> <td> <span>+ ==Zombie Defense Purchases==<br> + <br> + [http://www.westlakehardware.com/specialties/zombies Ace Hardware] has been known to provide very complete inventory of supplies for a possible zombie apocalypse. Unfortunately the known Ace Hardware for this is in Lenexa, Kansas, and not here in Davis. You could possibly order by mail from them, but it would defeat the Davis ethic of buying local. Just another Davis dilemma for dealing with civil defense.<br> + </span> </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2013-03-04 21:53:30JenniferRutherfordAdded pictures of UC Davis emergency procedures with zombie preparedness <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 102: </td> <td> Line 102: </td> </tr> <tr> <td> </td> <td> <span>+ As of March 2013, it looks like UC Davis has followed suit:<br> + <br> + [[Image(zombie guide 1.jpg, thumbnail, 300)]]<br> + [[Image(zombie guide 2.jpg, thumbnail, 300)]]<br> + [[Image(zombie guide 3.jpg, thumbnail, 300)]]<br> + [[Image(zombie guide 4.jpg, thumbnail, 300)]]<br> + [[Image(zombie guide 5.jpg, thumbnail, 300)]]<br> + [[Image(zombie guide 6.jpg, thumbnail, 300)]]<br> + </span> </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2013-03-04 21:47:59JenniferRutherfordUpload of image <a href="http://daviswiki.org/Zombie_Attack_Response_Guide?action=Files&do=view&target=zombie%20guide%206.jpg">zombie guide 6.jpg</a>.Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2013-03-04 21:47:34JenniferRutherfordUpload of image <a href="http://daviswiki.org/Zombie_Attack_Response_Guide?action=Files&do=view&target=zombie%20guide%205.jpg">zombie guide 5.jpg</a>.Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2013-03-04 21:46:57JenniferRutherfordUpload of image <a href="http://daviswiki.org/Zombie_Attack_Response_Guide?action=Files&do=view&target=zombie%20guide%204.jpg">zombie guide 4.jpg</a>.Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2013-03-04 21:46:08JenniferRutherfordUpload of image <a href="http://daviswiki.org/Zombie_Attack_Response_Guide?action=Files&do=view&target=zombie%20guide%203.jpg">zombie guide 3.jpg</a>.Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2013-03-04 21:45:20JenniferRutherfordUpload of image <a href="http://daviswiki.org/Zombie_Attack_Response_Guide?action=Files&do=view&target=zombie%20guide%202.jpg">zombie guide 2.jpg</a>.Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2013-03-04 21:44:34JenniferRutherfordUpload of image <a href="http://daviswiki.org/Zombie_Attack_Response_Guide?action=Files&do=view&target=zombie%20guide%201.jpg">zombie guide 1.jpg</a>.Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2012-08-16 17:29:52JaniceW <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 24: </td> <td> Line 24: </td> </tr> <tr> <td> <span>-</span> You'll need to get weapons, and you need to get them soon. ["Big 5 Sporting Goods"] is the only place that sells guns in the City of Davis, so you'll want to get there soon. They have a lot of windows, so it's not easily defensible, so it will be a smash-and-grab mission. If you have time, visit Safeway as well, though beware meeting zombies here, as it's a much more popular place. Afterward, get on the ["Highway 113" freeway] and go! Go north towards Woodland, as you'll want to get as far away from the Davis population center as possible. If you have reason to think that ["Woodland"] may also have infected individuals, exit at either Country Road 29 or 27 and turn left (west). When you hit the ["Highway 505"], you have a choice. Depending on what you know about the nature of the infection (AM radio is your friend), you may choose to go south towards the ["Bay Area"], or north to the middle of nowhere. If you have no information, go north towards [wiki:Redding], as the area is much less populated and likely has <span>less</span> zombies. Another, alternate idea is to run to the hills by going immediately west, towards ["Lake Berryessa"]. </td> <td> <span>+</span> You'll need to get weapons, and you need to get them soon. ["Big 5 Sporting Goods"] is the only place that sells guns in the City of Davis, so you'll want to get there soon. They have a lot of windows, so it's not easily defensible, so it will be a smash-and-grab mission. If you have time, visit Safeway as well, though beware meeting zombies here, as it's a much more popular place. Afterward, get on the ["Highway 113" freeway] and go! Go north towards Woodland, as you'll want to get as far away from the Davis population center as possible. If you have reason to think that ["Woodland"] may also have infected individuals, exit at either Country Road 29 or 27 and turn left (west). When you hit the ["Highway 505"], you have a choice. Depending on what you know about the nature of the infection (AM radio is your friend), you may choose to go south towards the ["Bay Area"], or north to the middle of nowhere. If you have no information, go north towards [wiki:Redding], as the area is much less populated and likely has <span>fewer</span> zombies. Another, alternate idea is to run to the hills by going immediately west, towards ["Lake Berryessa"]. </td> </tr> <tr> <td> Line 28: </td> <td> Line 28: </td> </tr> <tr> <td> <span>-</span> Given your relative isolation, you may just want to get the hell out of dodge. Isolated areas are your friends -- easy to see zombies come, <span>less</span> zombies to worry about. If you're near the ["Highway 113" 113], take that. If you're closer to Lake, head north on Lake or west on Russell. If you're going out on Russell, turn north at Road 98. Do not turn south! You do not want to know what happens at the ["Monkey Farm"] when an infectious zombie disease strikes. Thinking about it, that's probably where the infection came from in the first place. :( In any case, the north is more isolated with <span>less</span> trees than south or west, and isolated flat plains are your friend. If you have reason to think that Woodland may also have infected individuals, turn left (west) at either Country Road 29 or 27. When you hit the ["Highway 505"], you have a choice. Depending on what you know about the nature of the infection (AM radio is your friend), you may choose to go south towards the ["Bay Area"], or north to the middle of nowhere. If you have no information, go north towards Redding, as the area is much less populated and has l<span>ess l</span>ikely zombies. </td> <td> <span>+</span> Given your relative isolation, you may just want to get the hell out of dodge. Isolated areas are your friends -- easy to see zombies come, <span>fewer</span> zombies to worry about. If you're near the ["Highway 113" 113], take that. If you're closer to Lake, head north on Lake or west on Russell. If you're going out on Russell, turn north at Road 98. Do not turn south! You do not want to know what happens at the ["Monkey Farm"] when an infectious zombie disease strikes. Thinking about it, that's probably where the infection came from in the first place. :( In any case, the north is more isolated with <span>fewer</span> trees than south or west, and isolated flat plains are your friend. If you have reason to think that Woodland may also have infected individuals, turn left (west) at either Country Road 29 or 27. When you hit the ["Highway 505"], you have a choice. Depending on what you know about the nature of the infection (AM radio is your friend), you may choose to go south towards the ["Bay Area"], or north to the middle of nowhere. If you have no information, go north towards Redding, as the area is much less populated and has likely <span>fewer </span>zombies. </td> </tr> <tr> <td> Line 36: </td> <td> Line 36: </td> </tr> <tr> <td> <span>-</span> If you're on the north side, your exit point is up ["Pole Line Road" Pole Line], a.k.a. ["County Road 102" Road 102]. You may choose to continue north to [wiki:Woodland] -- if Woodland is compromised, pass through the small section of city quickly. You can continue on 102 up towards Knight's Landing and [wiki:Chico]. You may also want to turn left on Road 29 or 27, and follow the directions for North Davis above if you feel Woodland would be more dangerous. Southern East Davis: Head to Mace and ["I-80"]. While eastbound to [wiki:Sacramento] seems attractive, this is a very bad idea. If the disease is kept within Davis, it is likely that the causeway will be destroyed to protect the major population center of [wiki:Sacramento]. Alternatively, if Sacramento is the source of the scourge, then blocking the causeway and rail lines may be a good idea. Given, if Sacramento is already infected, you're as good as dead. If westbound 80 looks clear, take it -- otherwise, head out on Mace into the farm fields. Isolation is your friend, as you can see the zombies coming<span>,</span> and there's <span>less</span> of them. Don't forget to listen to AM radio, too. Turn right on Midway Road, and head west. Unless you know for sure that Dixon and [wiki:Vacaville] are clear, you'll want to turn south on ["Highway 113"] (a two-lane road). It's the only way across all of the sloughs of the Delta. You'll probably want to turn west upon reaching Highway 12, as it will take you to ["Travis Air Force Base"] and Fairfield. Eastward leads Rio Vista, and from there either Stockton or the far East Bay. </td> <td> <span>+</span> If you're on the north side, your exit point is up ["Pole Line Road" Pole Line], a.k.a. ["County Road 102" Road 102]. You may choose to continue north to [wiki:Woodland] -- if Woodland is compromised, pass through the small section of city quickly. You can continue on 102 up towards Knight's Landing and [wiki:Chico]. You may also want to turn left on Road 29 or 27, and follow the directions for North Davis above if you feel Woodland would be more dangerous. Southern East Davis: Head to Mace and ["I-80"]. While eastbound to [wiki:Sacramento] seems attractive, this is a very bad idea. If the disease is kept within Davis, it is likely that the causeway will be destroyed to protect the major population center of [wiki:Sacramento]. Alternatively, if Sacramento is the source of the scourge, then blocking the causeway and rail lines may be a good idea. Given, if Sacramento is already infected, you're as good as dead. If westbound 80 looks clear, take it -- otherwise, head out on Mace into the farm fields. Isolation is your friend, as you can see the zombies coming and there's <span>fewer</span> of them. Don't forget to listen to AM radio, too. Turn right on Midway Road, and head west. Unless you know for sure that Dixon and [wiki:Vacaville] are clear, you'll want to turn south on ["Highway 113"] (a two-lane road). It's the only way across all of the sloughs of the Delta. You'll probably want to turn west upon reaching Highway 12, as it will take you to ["Travis Air Force Base"] and Fairfield. Eastward leads Rio Vista, and from there either Stockton or the far East Bay. </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2011-05-20 14:23:20hankim <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 1: </td> <td> Line 1: </td> </tr> <tr> <td> <span>-</span> [[Image(ZombieBaptists.jpg, right, thumbnail, 300 "Baptists take Zombies seriously, what about you?")]][[Image(ZombiesAhead.jpg, thumbnail, 300)]]<span>[[Image(Zombieprep.jpg, right, thumbnail, 300 "One of the local Wiki users getting ready for the end.")]]</span> </td> <td> <span>+</span> [[Image(ZombieBaptists.jpg, right, thumbnail, 300 "Baptists take Zombies seriously, what about you?")]][[Image(ZombiesAhead.jpg, thumbnail, 300)]] </td> </tr> <tr> <td> Line 12: </td> <td> Line 12: </td> </tr> <tr> <td> </td> <td> <span>+ [[Image(Zombieprep.jpg, thumbnail, 300 "One of the local Wiki users getting ready for the end.")]]</span> </td> </tr> <tr> <td> Line 77: </td> <td> Line 78: </td> </tr> <tr> <td> </td> <td> <span>+ <br> + </span> </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2011-05-20 14:19:38hankimUpload of image <a href="http://daviswiki.org/Zombie_Attack_Response_Guide?action=Files&do=view&target=Zombieprep.jpg">Zombieprep.jpg</a>.Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2011-05-20 14:18:20hankim <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 1: </td> <td> Line 1: </td> </tr> <tr> <td> <span>-</span> [[Image(ZombieBaptists.jpg, right, thumbnail, 300 "Baptists take Zombies seriously, what about you?")]][[Image(ZombiesAhead.jpg, thumbnail, 300)]] </td> <td> <span>+</span> [[Image(ZombieBaptists.jpg, right, thumbnail, 300 "Baptists take Zombies seriously, what about you?")]][[Image(ZombiesAhead.jpg, thumbnail, 300)]]<span>[[Image(Zombieprep.jpg, right, thumbnail, 300 "One of the local Wiki users getting ready for the end.")]]</span> </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2011-05-20 13:47:55TomGarbersonThe CDC finally wised up. Added national response header <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 96: </td> <td> Line 96: </td> </tr> <tr> <td> </td> <td> <span>+ === National Response ===<br> + The Centers for Disease Control have finally wised up and issued recommendations for a Zombie Apocalypse [http://emergency.cdc.gov/socialmedia/zombies_blog.asp emergency plan]. Thank goodness!<br> + </span> </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2010-11-02 12:31:05LillianChowfixed tiny font <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 85: </td> <td> Line 85: </td> </tr> <tr> <td> <span>- ^</span>If you are unsure how to deal with zombie-infected humans and/or zombies (possibly due to long exposure to ["Whole Earth Festival" this] , ["Philosophy" that] , and/or others), you could talk to consultants ["Philosophy" here] and ["Front Page" here] about the course of action you should take (this is recommended unless you have a zombie-proof shelter or an ejection seat guaranteed to transport you to a zombie-free zone). Be sure to bring as much coffee and food supplies as possible if you decide to talk to said consultants, as the length of the consultation is said to be dependent on "however long it takes for the ["Rabbits" bunnies] and ["Squirrels" squirrels] nearby ["Death Star"] to fall in love and have offspring with each other." </td> <td> <span>+ </span>If you are unsure how to deal with zombie-infected humans and/or zombies (possibly due to long exposure to ["Whole Earth Festival" this] , ["Philosophy" that] , and/or others), you could talk to consultants ["Philosophy" here] and ["Front Page" here] about the course of action you should take (this is recommended unless you have a zombie-proof shelter or an ejection seat guaranteed to transport you to a zombie-free zone). Be sure to bring as much coffee and food supplies as possible if you decide to talk to said consultants, as the length of the consultation is said to be dependent on "however long it takes for the ["Rabbits" bunnies] and ["Squirrels" squirrels] nearby ["Death Star"] to fall in love and have offspring with each other." </td> </tr> <tr> <td> Line 87: </td> <td> Line 87: </td> </tr> <tr> <td> <span>- <br> - </span> </td> <td> </td> </tr> <tr> <td> Line 94: </td> <td> Line 92: </td> </tr> <tr> <td> <span>- <br> - <br> - </span> </td> <td> </td> </tr> <tr> <td> Line 99: </td> <td> Line 94: </td> </tr> <tr> <td> <span>-</span> ''For those unsure of the course of action they should employ upon zombies and zombie-infected humans, this might be a good place to ask questions("Do infected humans necessarily become zombies?" or "Is it ethical to kill a zombie when it/he/she poses harm upon me/another human being?"...), consult the experts, pose opinions, and commiserate with other humans who are equally confused.'' Realizing that the zombies are already dead, or undead, <span>&nbsp;</span>should help any squeamish WEFies get over their non violent objections.<span><br> - <br> - <br> - </span> </td> <td> <span>+</span> ''For those unsure of the course of action they should employ upon zombies and zombie-infected humans, this might be a good place to ask questions("Do infected humans necessarily become zombies?" or "Is it ethical to kill a zombie when it/he/she poses harm upon me/another human being?"...), consult the experts, pose opinions, and commiserate with other humans who are equally confused.'' Realizing that the zombies are already dead, or undead, should help any squeamish WEFies get over their non violent objections. </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2010-11-01 10:54:03RickJamesComment added. <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 117: </td> <td> Line 117: </td> </tr> <tr> <td> </td> <td> <span>+ ------<br> + ''2010-11-01 10:54:03'' [[nbsp]] There are some crazy people who are already armed for a zombie attack down in South Davis. I heard that if you're cool enough, they'll let you be part of their survival group. --["Users/RickJames"]</span> </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2010-03-30 23:30:36hankim(quick edit) <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 83: </td> <td> Line 83: </td> </tr> <tr> <td> <span>-</span> Don't be stupid. If you think someone could be infected, restrain them immediately. Be prepared to kill them at the first signs of hunger for brains. Don't forget, they'll have superhuman strength if infected so do not try out ["Martial Arts and Self<span>-</span>Defense" your martial arts skills and/or self-defense skills]. If the incubation period passes, you'll likely be safe, but remember, it's better to be safe than sorry. </td> <td> <span>+</span> Don't be stupid. If you think someone could be infected, restrain them immediately. Be prepared to kill them at the first signs of hunger for brains. Don't forget, they'll have superhuman strength if infected so do not try out ["Martial Arts and Self<span>&nbsp;</span>Defense" your martial arts skills and/or self-defense skills]. If the incubation period passes, you'll likely be safe, but remember, it's better to be safe than sorry. </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2010-03-30 23:29:35hankimSuperscript did not seem intentional. Unorphaned a page as well. <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 83: </td> <td> Line 83: </td> </tr> <tr> <td> <span>- Don't be stupid. If you think someone could be infected, restrain them immediately. Be prepared to kill them at the first signs of hunger for brains^. Don't forget, they'll have superhuman strength if infected. If the incubation period passes, you'll likely be safe, but remember, it's better to be safe than sorry.</span> </td> <td> <span>+ Don't be stupid. If you think someone could be infected, restrain them immediately. Be prepared to kill them at the first signs of hunger for brains. Don't forget, they'll have superhuman strength if infected so do not try out ["Martial Arts and Self-Defense" your martial arts skills and/or self-defense skills]. If the incubation period passes, you'll likely be safe, but remember, it's better to be safe than sorry.</span> </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2010-03-30 16:37:26WilliamLewismolotov cocktails are improvised and made with whatever is on hand. <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 61: </td> <td> Line 61: </td> </tr> <tr> <td> </td> <td> <span>+ Additionally, use some of the bad vodka from frat parties to make molotov cocktails.<br> + </span> </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2010-03-30 15:59:10hankimLinks and Molotov cocktails are incendiary weapons that use gasoline, not IEDs. <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 9: </td> <td> Line 9: </td> </tr> <tr> <td> <span>-</span> It is unlikely that your initial location will be safe, at least in the long term. You'll need to move to some place in order to get food and water, and to meet other non-infected humans to watch your back. If you're sure you have time, take any ["Guns" weapons], ["water"], <span>food, </span>flashlights<span>, fuel</span>, and other tools you have on hand with you, in that order. Remember, the goal is survival, not preservation of all of your stuff. Each one will keep you alive a little longer, but none will save you if you dally behind and someone chomps on your brains. </td> <td> <span>+</span> It is unlikely that your initial location will be safe, at least in the long term. You'll need to move to some place in order to get food and water, and to meet other non-infected humans to watch your back. If you're sure you have time, take any ["Guns" weapons], ["water"], <span>["food"], ["</span>flashlights<span>"], ["Gas Stations" fuel]</span>, and other tools you have on hand with you, in that order. Remember, the goal is survival, not preservation of all of your stuff. Each one will keep you alive a little longer, but none will save you if you dally behind and someone chomps on your brains.<span><br> + </span> </td> </tr> <tr> <td> Line 14: </td> <td> Line 15: </td> </tr> <tr> <td> <span>-</span> ["Transportation"] to a place of safety is key. Of course in ["Davis"], we have a lot of ["bicycles"]. Bicycles do have some advantages, such as more flexibility to go through narrow areas and not requiring fuel. However, bicycles don't afford nearly as much protection (for the occupants) as a closed-shell vehicle, so you won't be able to drive over the Zombies. But by arming yourself with a sharp [http://www.youtube.com/watch?v=DnvmNtCccpI lance] you have also developed a powerful system of de-zombification. Remember to watch your bike's weak spot -- zombies want chaaaaains. Trailers, extracycles, saddle bags, baskets and hulahoop/gun racks can help you carry all the zombie killing and survival gear you need to reach safety. It's not as fast as a car, but it's almost certainly better than running! If one of your friends does have a car, car-pooling is a great way to get there safely and efficiently. </td> <td> <span>+</span> ["Transportation"] to a place of safety is key. Of course in ["Davis"], we have a lot of ["bicycles"]. Bicycles do have some advantages, such as more flexibility to go through narrow areas and not requiring fuel. However, bicycles don't afford nearly as much protection (for the occupants) as a closed-shell vehicle, so you won't be able to drive over the Zombies. But by arming yourself with a sharp [http://www.youtube.com/watch?v=DnvmNtCccpI lance] you have also developed a powerful system of de-zombification. Remember to watch your bike's weak spot -- zombies want chaaaaains. Trailers, extracycles, saddle bags, baskets and hulahoop/gun racks can help you carry all the zombie killing and survival gear you need to reach safety. It's not as fast as a car, but it's almost certainly better than running! If one of your friends does have a car, <span>["Carpool" </span>car-pooling<span>]</span> is a great way to get there safely and efficiently. </td> </tr> <tr> <td> Line 16: </td> <td> Line 17: </td> </tr> <tr> <td> <span>-</span> For those of you who missed the opportunity to leave town safely, you'll probably want to head to campus, as it has taller, more defensible positions. </td> <td> <span>+</span> For those of you who missed the opportunity to leave town safely, you'll probably want to head to <span>["UC Davis" </span>campus<span>]</span>, as it has <span>["Sproul Hall" </span>taller<span>]</span>, more<span>&nbsp;["Mrak Hall"</span> defensible positions<span>]</span>. </td> </tr> <tr> <td> Line 30: </td> <td> Line 31: </td> </tr> <tr> <td> <span>-</span> The Peoples Republic of East Davis is virtually indefensible during a zombie onslaught. Crappy road access, and not a lot of services. Best advice is to head to campus. If you can't make it across the tracks to downtown, and can't leave Davis safely, the Nugget supermarket is the only truly defensible supermarket in town! It only has one opening, and no real windows near the ground level except for the door itself. When braced with the proper equipment, you could actually stand a chance in here for a while. However, since zombies exhibit superhuman strength, it is not a good idea to stay here for long, as they may break through any barriers you erect. You can also head by the Police Station, to pick up on <span>firearms and trained users</span> of said firearms. </td> <td> <span>+</span> The Peoples Republic of East Davis is virtually indefensible during a zombie onslaught. Crappy road access, and not a lot of services. Best advice is to head to campus. If you can't make it across the tracks to downtown, and can't leave Davis safely, the Nugget supermarket is the only truly defensible supermarket in town! It only has one opening, and no real windows near the ground level except for the door itself. When braced with the proper equipment, you could actually stand a chance in here for a while. However, since zombies exhibit superhuman strength, it is not a good idea to stay here for long, as they may break through any barriers you erect. You can also head by the Police Station, to pick up on <span>["firearms"] and ["Police" trained users]</span> of said firearms. </td> </tr> <tr> <td> Line 34: </td> <td> Line 35: </td> </tr> <tr> <td> <span>-</span> If you're on the north side, your exit point is up ["Pole Line Road" Pole Line], a.k.a. ["County Road 102" Road 102]. You may choose to continue north to [wiki:Woodland] -- if Woodland is compromised, pass through the small section of city quickly. You can continue on 102 up towards Knight's Landing and [wiki:Chico]. You may also want to turn left on Road 29 or 27, and follow the directions for North Davis above if you feel Woodland would be more dangerous. Southern East Davis: Head to Mace and ["I-80"]. While eastbound to Sacramento seems attractive, this is a very bad idea. If the disease is kept within Davis, it is likely that the causeway will be destroyed to protect the major population center of [wiki:Sacramento]. Alternatively, if Sacramento is the source of the scourge, then blocking the causeway and rail lines may be a good idea. Given, if Sacramento is already infected, you're as good as dead. If westbound 80 looks clear, take it -- otherwise, head out on Mace into the farm fields. Isolation is your friend, as you can see the zombies coming, and there's less of them. Don't forget to listen to AM radio, too. Turn right on Midway Road, and head west. Unless you know for sure that Dixon and [wiki:Vacaville] are clear, you'll want to turn south on ["Highway 113"] (a two-lane road). It's the only way across all of the sloughs of the Delta. You'll probably want to turn west upon reaching Highway 12, as it will take you to Travis Air Force Base and Fairfield. Eastward leads Rio Vista, and from there either Stockton or the far East Bay. </td> <td> <span>+</span> If you're on the north side, your exit point is up ["Pole Line Road" Pole Line], a.k.a. ["County Road 102" Road 102]. You may choose to continue north to [wiki:Woodland] -- if Woodland is compromised, pass through the small section of city quickly. You can continue on 102 up towards Knight's Landing and [wiki:Chico]. You may also want to turn left on Road 29 or 27, and follow the directions for North Davis above if you feel Woodland would be more dangerous. Southern East Davis: Head to Mace and ["I-80"]. While eastbound to <span>[wiki:</span>Sacramento<span>]</span> seems attractive, this is a very bad idea. If the disease is kept within Davis, it is likely that the causeway will be destroyed to protect the major population center of [wiki:Sacramento]. Alternatively, if Sacramento is the source of the scourge, then blocking the causeway and rail lines may be a good idea. Given, if Sacramento is already infected, you're as good as dead. If westbound 80 looks clear, take it -- otherwise, head out on Mace into the farm fields. Isolation is your friend, as you can see the zombies coming, and there's less of them. Don't forget to listen to AM radio, too. Turn right on Midway Road, and head west. Unless you know for sure that Dixon and [wiki:Vacaville] are clear, you'll want to turn south on ["Highway 113"] (a two-lane road). It's the only way across all of the sloughs of the Delta. You'll probably want to turn west upon reaching Highway 12, as it will take you to <span>["</span>Travis Air Force Base<span>"]</span> and Fairfield. Eastward leads Rio Vista, and from there either Stockton or the far East Bay. </td> </tr> <tr> <td> Line 54: </td> <td> Line 55: </td> </tr> <tr> <td> <span>-</span> There are only two places you can get firearms on campus, which is pretty good considering that's about the same for the whole ["City of Davis"]. The first is the ["UC Davis Police Station"], and just up the road, ["Hoagland Hall"]. Hoagland houses the ROTC<span>&nbsp;armory in it'</span>s basement (you'll need to take the freight elevator on the west side down to access it. Warning: it's a dark, unused basement, and seems kind of spooky under normal circumstances. However, if you make it all the way to the other side of the hall, a small room houses the ROTC stash. Getting inside the stash may be problematic without the help of an "authorized user," but perhaps some improvised explosive devices could be of use? </td> <td> <span>+</span> There are only two places you can get firearms on campus, which is pretty good considering that's about the same for the whole ["City of Davis"]. The first is the ["UC Davis Police Station"], and just up the road, ["Hoagland Hall"]. Hoagland houses the <span>["</span>ROTC<span>"] armory in it</span>s basement (you'll need to take the freight elevator on the west side down to access it. Warning: it's a dark, unused basement, and seems kind of spooky under normal circumstances. However, if you make it all the way to the other side of the hall, a small room houses the ROTC stash. Getting inside the stash may be problematic without the help of an "authorized user," but perhaps some improvised explosive devices could be of use? </td> </tr> <tr> <td> Line 59: </td> <td> Line 60: </td> </tr> <tr> <td> <span>- Additionally, use some of the bad vodka from frat parties to make molotov cocktails.</span> </td> <td> </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2009-04-29 05:47:03TheAmazingLarryI had to get it into "Wanted Pages" some how... <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 112: </td> <td> Line 112: </td> </tr> <tr> <td> </td> <td> <span>+ * And after ["Swine Flu" swine flu] takes its toll on Davis, there will be a lot more "raw material" with which to build zombie armies.</span> </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2009-04-20 21:18:40JimStewartCleaning up <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 114: </td> <td> Line 114: </td> </tr> <tr> <td> <span>- <br> - [[Image(photo.jpg)]]<br> - [[Image(photo.jpg)]]</span> </td> <td> </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2009-04-20 21:14:13JimStewartBaptists take Zombies seriously.... <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 1: </td> <td> Line 1: </td> </tr> <tr> <td> <span>- [[Image(ZombiesAhead.jpg, right, thumbnail, 300)]]</span> </td> <td> <span>+ [[Image(ZombieBaptists.jpg, right, thumbnail, 300 "Baptists take Zombies seriously, what about you?")]][[Image(ZombiesAhead.jpg, thumbnail, 300)]]</span> </td> </tr> <tr> <td> Line 114: </td> <td> Line 114: </td> </tr> <tr> <td> </td> <td> <span>+ <br> + [[Image(photo.jpg)]]<br> + [[Image(photo.jpg)]]</span> </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2009-04-20 21:00:59RyanMikulovskyComment added. <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 112: </td> <td> Line 112: </td> </tr> <tr> <td> </td> <td> <span>+ ------<br> + ''2009-04-20 21:00:59'' [[nbsp]] I am reassured by this page since I will be living in Davis this July. I am glad that there are people out there that are figuring out how to survive a zombie attack. Thank you, Davis Wiki! --["Users/RyanMikulovsky"]</span> </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2009-04-20 20:58:19JimStewartUpload of image <a href="http://daviswiki.org/Zombie_Attack_Response_Guide?action=Files&do=view&target=ZombieBaptists.jpg">ZombieBaptists.jpg</a>.Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2009-04-20 20:58:19JimStewartImage <a href="http://daviswiki.org/Zombie_Attack_Response_Guide?action=Files&do=view&target=ZombieBaptists.jpg">ZombieBaptists.jpg</a> deleted.Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2009-04-20 12:35:03JimStewartUpload of image <a href="http://daviswiki.org/Zombie_Attack_Response_Guide?action=Files&do=view&target=ZombieBaptists.jpg">ZombieBaptists.jpg</a>.Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2009-02-05 02:42:30NickSchmalenberger(quick edit) <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 34: </td> <td> Line 34: </td> </tr> <tr> <td> <span>-</span> If you're on the north side, your exit point is up ["Pole Line Road" Pole Line], a.k.a. ["Road 102"]. You may choose to continue north to [wiki:Woodland] -- if Woodland is compromised, pass through the small section of city quickly. You can continue on 102 up towards Knight's Landing and [wiki:Chico]. You may also want to turn left on Road 29 or 27, and follow the directions for North Davis above if you feel Woodland would be more dangerous. Southern East Davis: Head to Mace and ["I-80"]. While eastbound to Sacramento seems attractive, this is a very bad idea. If the disease is kept within Davis, it is likely that the causeway will be destroyed to protect the major population center of [wiki:Sacramento]. Alternatively, if Sacramento is the source of the scourge, then blocking the causeway and rail lines may be a good idea. Given, if Sacramento is already infected, you're as good as dead. If westbound 80 looks clear, take it -- otherwise, head out on Mace into the farm fields. Isolation is your friend, as you can see the zombies coming, and there's less of them. Don't forget to listen to AM radio, too. Turn right on Midway Road, and head west. Unless you know for sure that Dixon and [wiki:Vacaville] are clear, you'll want to turn south on ["Highway 113"] (a two-lane road). It's the only way across all of the sloughs of the Delta. You'll probably want to turn west upon reaching Highway 12, as it will take you to Travis Air Force Base and Fairfield. Eastward leads Rio Vista, and from there either Stockton or the far East Bay. </td> <td> <span>+</span> If you're on the north side, your exit point is up ["Pole Line Road" Pole Line], a.k.a. ["<span>County </span>Road 102"<span>&nbsp;Road 102</span>]. You may choose to continue north to [wiki:Woodland] -- if Woodland is compromised, pass through the small section of city quickly. You can continue on 102 up towards Knight's Landing and [wiki:Chico]. You may also want to turn left on Road 29 or 27, and follow the directions for North Davis above if you feel Woodland would be more dangerous. Southern East Davis: Head to Mace and ["I-80"]. While eastbound to Sacramento seems attractive, this is a very bad idea. If the disease is kept within Davis, it is likely that the causeway will be destroyed to protect the major population center of [wiki:Sacramento]. Alternatively, if Sacramento is the source of the scourge, then blocking the causeway and rail lines may be a good idea. Given, if Sacramento is already infected, you're as good as dead. If westbound 80 looks clear, take it -- otherwise, head out on Mace into the farm fields. Isolation is your friend, as you can see the zombies coming, and there's less of them. Don't forget to listen to AM radio, too. Turn right on Midway Road, and head west. Unless you know for sure that Dixon and [wiki:Vacaville] are clear, you'll want to turn south on ["Highway 113"] (a two-lane road). It's the only way across all of the sloughs of the Delta. You'll probably want to turn west upon reaching Highway 12, as it will take you to Travis Air Force Base and Fairfield. Eastward leads Rio Vista, and from there either Stockton or the far East Bay. </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2009-02-05 02:42:07NickSchmalenberger(quick edit) <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 34: </td> <td> Line 34: </td> </tr> <tr> <td> <span>-</span> If you're on the north side, your exit point is up ["Pole Line Road" Pole Line], a.k.a. Road 102. You may choose to continue north to [wiki:Woodland] -- if Woodland is compromised, pass through the small section of city quickly. You can continue on 102 up towards Knight's Landing and [wiki:Chico]. You may also want to turn left on Road 29 or 27, and follow the directions for North Davis above if you feel Woodland would be more dangerous. Southern East Davis: Head to Mace and ["I-80"]. While eastbound to Sacramento seems attractive, this is a very bad idea. If the disease is kept within Davis, it is likely that the causeway will be destroyed to protect the major population center of [wiki:Sacramento]. Alternatively, if Sacramento is the source of the scourge, then blocking the causeway and rail lines may be a good idea. Given, if Sacramento is already infected, you're as good as dead. If westbound 80 looks clear, take it -- otherwise, head out on Mace into the farm fields. Isolation is your friend, as you can see the zombies coming, and there's less of them. Don't forget to listen to AM radio, too. Turn right on Midway Road, and head west. Unless you know for sure that Dixon and [wiki:Vacaville] are clear, you'll want to turn south on ["Highway 113"] (a two-lane road). It's the only way across all of the sloughs of the Delta. You'll probably want to turn west upon reaching Highway 12, as it will take you to Travis Air Force Base and Fairfield. Eastward leads Rio Vista, and from there either Stockton or the far East Bay. </td> <td> <span>+</span> If you're on the north side, your exit point is up ["Pole Line Road" Pole Line], a.k.a. <span>["</span>Road 102<span>"]</span>. You may choose to continue north to [wiki:Woodland] -- if Woodland is compromised, pass through the small section of city quickly. You can continue on 102 up towards Knight's Landing and [wiki:Chico]. You may also want to turn left on Road 29 or 27, and follow the directions for North Davis above if you feel Woodland would be more dangerous. Southern East Davis: Head to Mace and ["I-80"]. While eastbound to Sacramento seems attractive, this is a very bad idea. If the disease is kept within Davis, it is likely that the causeway will be destroyed to protect the major population center of [wiki:Sacramento]. Alternatively, if Sacramento is the source of the scourge, then blocking the causeway and rail lines may be a good idea. Given, if Sacramento is already infected, you're as good as dead. If westbound 80 looks clear, take it -- otherwise, head out on Mace into the farm fields. Isolation is your friend, as you can see the zombies coming, and there's less of them. Don't forget to listen to AM radio, too. Turn right on Midway Road, and head west. Unless you know for sure that Dixon and [wiki:Vacaville] are clear, you'll want to turn south on ["Highway 113"] (a two-lane road). It's the only way across all of the sloughs of the Delta. You'll probably want to turn west upon reaching Highway 12, as it will take you to Travis Air Force Base and Fairfield. Eastward leads Rio Vista, and from there either Stockton or the far East Bay. </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2009-02-04 20:01:21KevinChin <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 111: </td> <td> Line 111: </td> </tr> <tr> <td> <span>-</span> ''2009-02-04 18:59:35'' [[nbsp]] This page adequately addresses a zombie attack due to infection or disease. If the cause was paranormal in nature, however, I'd add that one must be really wary of going anywhere near East Davis given the prominence of the ["Davis<span>_</span>Cemet<span>a</span>ry" graveyard]. --["Users/KevinChin"] </td> <td> <span>+</span> ''2009-02-04 18:59:35'' [[nbsp]] This page adequately addresses a zombie attack due to infection or disease. If the cause was paranormal in nature, however, I'd add that one must be really wary of going anywhere near East Davis given the prominence of the ["Davis<span>&nbsp;</span>Cemet<span>e</span>ry" graveyard]. --["Users/KevinChin"] </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2009-02-04 19:59:35KevinChinComment added. <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 110: </td> <td> Line 110: </td> </tr> <tr> <td> </td> <td> <span>+ ------<br> + ''2009-02-04 18:59:35'' [[nbsp]] This page adequately addresses a zombie attack due to infection or disease. If the cause was paranormal in nature, however, I'd add that one must be really wary of going anywhere near East Davis given the prominence of the ["Davis_Cemetary" graveyard]. --["Users/KevinChin"]</span> </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2009-02-04 18:31:21JabberWokky <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 32: </td> <td> Line 32: </td> </tr> <tr> <td> <span>- [[Image(Zombie001.png, right, noborder)]]</span> </td> <td> <span>+ [[Image(Zombie001.png, right, noborder, "Be alert! If Sacramento falls to the zombie hordes, they may start crossing the river.")]]</span> </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2009-02-04 18:29:44JabberWokkyUpload of image <a href="http://daviswiki.org/Zombie_Attack_Response_Guide?action=Files&do=view&target=Zombie001.png">Zombie001.png</a>.Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2009-02-04 18:29:23JabberWokky <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 1: </td> <td> Line 1: </td> </tr> <tr> <td> <span>-</span> Surprisingly, many people are caught unaware how to survive zombie attack, despite the release of many educational films which deal with the subject. As such, we at Davis Wiki have assembled a survival guide, so you know how to deal with zombie attacks. For a more general info you may also want to check out [http://www.amazon.com/Zombie-Survival-Guide-Complete-Protection/dp/1400049628 The Zombie Survival Guide]. </td> <td> <span>+ [[Image(ZombiesAhead.jpg, right, thumbnail, 300)]]<br> + <br> +</span> Surprisingly, many people are caught unaware how to <span>'''</span>survive zombie attack<span>'''</span>, despite the release of many educational films which deal with the subject. As such, we at Davis Wiki have assembled a survival guide, so you know how to deal with zombie attacks. For a more general info you may also want to check out [http://www.amazon.com/Zombie-Survival-Guide-Complete-Protection/dp/1400049628 The Zombie Survival Guide]. </td> </tr> <tr> <td> Line 29: </td> <td> Line 31: </td> </tr> <tr> <td> </td> <td> <span>+ <br> + [[Image(Zombie001.png, right, noborder)]]</span> </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2009-02-04 17:51:24JimStewartUpload of image <a href="http://daviswiki.org/Zombie_Attack_Response_Guide?action=Files&do=view&target=ZombiesAhead.jpg">ZombiesAhead.jpg</a>.Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2009-01-27 12:54:39IDoNotExistComment added. <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 103: </td> <td> Line 103: </td> </tr> <tr> <td> </td> <td> <span>+ ------<br> + ''2009-01-27 11:54:39'' [[nbsp]] A zombie outbreak was recently reported. Warnings have been placed on road signs, as shown in this photograph:<br> + http://news.cnet.com/8301-13772_3-10149229-52.html?tag=rtcol;pop --["Users/IDoNotExist"]</span> </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2008-08-24 23:09:01GeoffJohnson(quick edit) <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 12: </td> <td> Line 12: </td> </tr> <tr> <td> <span>- </span>Transportation to a place of safety is key. Of course in Davis, we have a lot of ["bicycles"]. Bicycles do have some advantages, such as more flexibility to go through narrow areas and not requiring fuel. However, bicycles don't afford nearly as much protection (for the occupants) as a closed-shell vehicle, so you won't be able to drive over the Zombies. But by arming yourself with a sharp [http://www.youtube.com/watch?v=DnvmNtCccpI lance] you have also developed a powerful system of de-zombification. Remember to watch your bike's weak spot -- zombies want chaaaaains. Trailers, extracycles, saddle bags, baskets and hulahoop/gun racks can help you carry all the zombie killing and survival gear you need to reach safety. It's not as fast as a car, but it's almost certainly better than running! If one of your friends does have a car, car-pooling is a great way to get there safely and efficiently. </td> <td> <span>+ ["</span>Transportation<span>"]</span> to a place of safety is key. Of course in <span>["</span>Davis<span>"]</span>, we have a lot of ["bicycles"]. Bicycles do have some advantages, such as more flexibility to go through narrow areas and not requiring fuel. However, bicycles don't afford nearly as much protection (for the occupants) as a closed-shell vehicle, so you won't be able to drive over the Zombies. But by arming yourself with a sharp [http://www.youtube.com/watch?v=DnvmNtCccpI lance] you have also developed a powerful system of de-zombification. Remember to watch your bike's weak spot -- zombies want chaaaaains. Trailers, extracycles, saddle bags, baskets and hulahoop/gun racks can help you carry all the zombie killing and survival gear you need to reach safety. It's not as fast as a car, but it's almost certainly better than running! If one of your friends does have a car, car-pooling is a great way to get there safely and efficiently. </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2008-08-24 22:59:15GeoffJohnson(quick edit) <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 20: </td> <td> Line 20: </td> </tr> <tr> <td> <span>-</span> You'll need to get weapons, and you need to get them soon. ["Big 5 Sporting Goods"] is the only place that sells guns in the City of Davis, so you'll want to get there soon. They have a lot of windows, so it's not easily defensible, so it will be a smash-and-grab mission. If you have time, visit Safeway as well, though beware meeting zombies here, as it's a much more popular place. Afterward, get on the ["Highway 113" freeway] and go! Go north towards Woodland, as you'll want to get as far away from the Davis population center as possible. If you have reason to think that Woodland may also have infected individuals, exit at either Country Road 29 or 27 and turn left (west). When you hit the ["Highway 505"], you have a choice. Depending on what you know about the nature of the infection (AM radio is your friend), you may choose to go south towards the ["Bay Area"], or north to the middle of nowhere. If you have no information, go north towards Redding, as the area is much less populated and likely has less zombies. Another, alternate idea is to run to the hills by going immediately west, towards ["Lake Berryessa"]. </td> <td> <span>+</span> You'll need to get weapons, and you need to get them soon. ["Big 5 Sporting Goods"] is the only place that sells guns in the City of Davis, so you'll want to get there soon. They have a lot of windows, so it's not easily defensible, so it will be a smash-and-grab mission. If you have time, visit Safeway as well, though beware meeting zombies here, as it's a much more popular place. Afterward, get on the ["Highway 113" freeway] and go! Go north towards Woodland, as you'll want to get as far away from the Davis population center as possible. If you have reason to think that <span>["</span>Woodland<span>"]</span> may also have infected individuals, exit at either Country Road 29 or 27 and turn left (west). When you hit the ["Highway 505"], you have a choice. Depending on what you know about the nature of the infection (AM radio is your friend), you may choose to go south towards the ["Bay Area"], or north to the middle of nowhere. If you have no information, go north towards <span>[wiki:</span>Redding<span>]</span>, as the area is much less populated and likely has less zombies. Another, alternate idea is to run to the hills by going immediately west, towards ["Lake Berryessa"]. </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2008-08-13 22:20:28Darach <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 12: </td> <td> Line 12: </td> </tr> <tr> <td> <span>-</span> Transportation to a place of safety is key. Of course in Davis, we have a lot of ["bicycles"]. Bicycles do have some advantages, such as more flexibility to go through narrow areas and not requiring fuel. However, bicycles don't afford nearly as much protection (for the occupants) as a closed-shell vehicle, so you won't be able to drive over the Zombies. Remember to watch your bike's weak spot -- zombies want chaaaaains. Trailers, extracycles, saddle bags, baskets and hulahoop/gun racks can help you carry all the zombie killing and survival gear you need to reach safety. It's not as fast as a car, but it's almost certainly better than running! If one of your friends does have a car, car-pooling is a great way to get there safely and efficiently. </td> <td> <span>+</span> Transportation to a place of safety is key. Of course in Davis, we have a lot of ["bicycles"]. Bicycles do have some advantages, such as more flexibility to go through narrow areas and not requiring fuel. However, bicycles don't afford nearly as much protection (for the occupants) as a closed-shell vehicle, so you won't be able to drive over the Zombies. <span>But by arming yourself with a sharp [http://www.youtube.com/watch?v=DnvmNtCccpI lance] you have also developed a powerful system of de-zombification. </span>Remember to watch your bike's weak spot -- zombies want chaaaaains. Trailers, extracycles, saddle bags, baskets and hulahoop/gun racks can help you carry all the zombie killing and survival gear you need to reach safety. It's not as fast as a car, but it's almost certainly better than running! If one of your friends does have a car, car-pooling is a great way to get there safely and efficiently. </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2008-08-13 09:50:06HarrisonNoah(quick edit) <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 55: </td> <td> Line 55: </td> </tr> <tr> <td> </td> <td> <span>+ Additionally, use some of the bad vodka from frat parties to make molotov cocktails.</span> </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2008-07-09 00:39:25WilliamLewis <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 85: </td> <td> Line 85: </td> </tr> <tr> <td> <span>-</span> Run to ["Users/Phi<span>l</span>lipNeustrom" Philbo] or ["Users/JabberWokky" the wokky], and ["Users/WilliamLewis/Revert stats" revert like mad]. </td> <td> <span>+</span> Run to ["Users/PhilipNeustrom" Philbo] or ["Users/JabberWokky" the wokky], and ["Users/WilliamLewis/Revert stats" revert like mad]. </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2008-07-09 00:38:57WilliamLewis(quick edit) <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 85: </td> <td> Line 85: </td> </tr> <tr> <td> <span>-</span> Run to Philbo<span>,</span> or the wokky, and revert like mad </td> <td> <span>+</span> Run to <span>["Users/PhillipNeustrom" </span>Philbo<span>]</span> or<span>&nbsp;["Users/JabberWokky"</span> the wokky<span>]</span>, and<span>&nbsp;["Users/WilliamLewis/Revert stats"</span> revert like mad<span>].</span> </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2008-07-09 00:34:07WilliamLewis(quick edit) <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 50: </td> <td> Line 50: </td> </tr> <tr> <td> <span>-</span> There are only two places you can get firearms on campus, which is pretty good considering that's about the same for the whole ["City of Davis"]. The first is the ["UC Davis Police Station"], and just up the road, ["Hoagland Hall"]. Hoagland houses the ROTC armory in it's basement (you'll need to take the freight elevator on the west side down to access it. Warning: it's a dark, unused basement, and seems kind of spooky under normal circumstances. However, if you make it all the way to the other side of the hall, a small room houses the ROTC stash. </td> <td> <span>+</span> There are only two places you can get firearms on campus, which is pretty good considering that's about the same for the whole ["City of Davis"]. The first is the ["UC Davis Police Station"], and just up the road, ["Hoagland Hall"]. Hoagland houses the ROTC armory in it's basement (you'll need to take the freight elevator on the west side down to access it. Warning: it's a dark, unused basement, and seems kind of spooky under normal circumstances. However, if you make it all the way to the other side of the hall, a small room houses the ROTC stash.<span>&nbsp;Getting inside the stash may be problematic without the help of an "authorized user," but perhaps some improvised explosive devices could be of use?</span> </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2008-07-09 00:30:56WilliamLewis(quick edit) <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 28: </td> <td> Line 28: </td> </tr> <tr> <td> <span>-</span> The Peoples Republic of East Davis is virtually indefensible during a zombie onslaught. Crappy road access, and not a lot of services. Best advice is to head to campus. If you can't make it across the tracks to downtown, and can't leave Davis safely, the Nugget supermarket is the only truly defensible supermarket in town! It only has one opening, and no real windows near the ground level except for the door itself. When braced with the proper equipment, you could actually stand a chance in here for a while. However, since zombies exhibit superhuman strength, it is not a good idea to stay here for long, as they may break through any barriers you erect. You can also head by the Police Station, to pick up on firearms and trained users of firearms. </td> <td> <span>+</span> The Peoples Republic of East Davis is virtually indefensible during a zombie onslaught. Crappy road access, and not a lot of services. Best advice is to head to campus. If you can't make it across the tracks to downtown, and can't leave Davis safely, the Nugget supermarket is the only truly defensible supermarket in town! It only has one opening, and no real windows near the ground level except for the door itself. When braced with the proper equipment, you could actually stand a chance in here for a while. However, since zombies exhibit superhuman strength, it is not a good idea to stay here for long, as they may break through any barriers you erect. You can also head by the Police Station, to pick up on firearms and trained users of <span>said </span>firearms. </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2008-06-23 19:07:55JoePomidor <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 5: </td> <td> Line 5: </td> </tr> <tr> <td> <span>-</span> When you first ["Emergency Radio" hear] about the attack, take a good look around you. Look and listen. This<span>&nbsp;of course</span> assumes that you don't find out by being already under attack! If you are under attack, or even if you aren't, head for some shelter immediately. It should either be a place that you can secure and hide, or a vehicle that can help you make a hasty retreat. </td> <td> <span>+</span> When you first ["Emergency Radio" hear] about the attack, take a good look around you. Look and listen. This<span>, of course,</span> assumes that you don't find out by being already under attack! If you are under attack, or even if you aren't, head for some shelter immediately. It should either be a place that you can secure and hide, or a vehicle that can help you make a hasty retreat. </td> </tr> <tr> <td> Line 12: </td> <td> Line 12: </td> </tr> <tr> <td> <span>-</span> Transportation to a place of safety is key. Of course in Davis, we have a lot of ["bicycles"]. Bicycles do have some advantages, such as more flexibility to go through narrow areas and not requiring fuel. However, bicycles don't afford nearly <span>the</span> protection (for the occupants) <span>of</span> a closed-shell vehicle, so you won't be able to drive over the Zombies. Remember to watch your bike's weak spot -- zombies want chaaaaains. Trailers, extracycles, saddle bags, baskets and hulahoop/gun racks can help you carry all the zombie killing and survival gear you need to reach safety. <span>&nbsp;N</span>ot as fast as a car, but it's almost certainly better than running! If one of your friends does have a car, car-pooling is a great way to get there safely and efficiently. </td> <td> <span>+</span> Transportation to a place of safety is key. Of course in Davis, we have a lot of ["bicycles"]. Bicycles do have some advantages, such as more flexibility to go through narrow areas and not requiring fuel. However, bicycles don't afford nearly <span>as much</span> protection (for the occupants) <span>as</span> a closed-shell vehicle, so you won't be able to drive over the Zombies. Remember to watch your bike's weak spot -- zombies want chaaaaains. Trailers, extracycles, saddle bags, baskets and hulahoop/gun racks can help you carry all the zombie killing and survival gear you need to reach safety. <span>It's n</span>ot as fast as a car, but it's almost certainly better than running! If one of your friends does have a car, car-pooling is a great way to get there safely and efficiently. </td> </tr> <tr> <td> Line 20: </td> <td> Line 20: </td> </tr> <tr> <td> <span>-</span> You'll need to get weapons, and you need to get them soon. ["Big 5 Sporting Goods"] is the only place that sells guns in the City of Davis, so you'll want to get there soon. They have a lot of windows, so it's not easily defensible, so it will be a smash-and-grab mission. If you have time, visit Safeway as well, though beware meeting zombies here, as it's a much more popular place. Afterward, get on the ["Highway 113" freeway] and go! Go north towards Woodland, as you'll want to get as far away from the Davis population center as possible. If you have reason to think that Woodland may also have infected individuals, exit at either Country Road 29 or 27 and turn left (west). When you hit the ["Highway 505"], you have a choice. Depending on what you know about the nature of the infection (AM radio is your friend), you may choose to go south towards the ["Bay Area"], or north to the middle of nowhere. If you have no information, go north towards Redding, as the area is much less populated and likely has less zombies. </td> <td> <span>+</span> You'll need to get weapons, and you need to get them soon. ["Big 5 Sporting Goods"] is the only place that sells guns in the City of Davis, so you'll want to get there soon. They have a lot of windows, so it's not easily defensible, so it will be a smash-and-grab mission. If you have time, visit Safeway as well, though beware meeting zombies here, as it's a much more popular place. Afterward, get on the ["Highway 113" freeway] and go! Go north towards Woodland, as you'll want to get as far away from the Davis population center as possible. If you have reason to think that Woodland may also have infected individuals, exit at either Country Road 29 or 27 and turn left (west). When you hit the ["Highway 505"], you have a choice. Depending on what you know about the nature of the infection (AM radio is your friend), you may choose to go south towards the ["Bay Area"], or north to the middle of nowhere. If you have no information, go north towards Redding, as the area is much less populated and likely has less zombies.<span>&nbsp;Another, alternate idea is to run to the hills by going immediately west, towards ["Lake Berryessa"].</span> </td> </tr> <tr> <td> Line 30: </td> <td> Line 30: </td> </tr> <tr> <td> <span>-</span> If you're on the north side, your exit point is up ["Pole Line Road" Pole Line], a.k.a. Road 102. You may choose to continue north to [wiki:Woodland] -- if Woodland is compromised, pass through the small section of city quickly. You can continue on 102 up towards Knight's Landing and [wiki:Chico]. You may also want to turn left on Road 29 or 27, and follow the directions for North Davis above if you feel Woodland would be more dangerous. Southern East Davis: Head to Mace and ["I-80"]. While eastbound to Sacramento seems attractive, this is a very bad idea. If the disease is kept within Davis, it is likely that the causeway will be destroyed to protect the major population center of [wiki:Sacramento]. <span>&nbsp;</span>A<span>nd</span> if Sacramento is already infected, you're as good as dead. If westbound 80 looks clear, take it -- otherwise, head out on Mace into the farm fields. Isolation is your friend, as you can see the zombies coming, and there's less of them. Don't forget to listen to AM radio, too. Turn right on Midway Road, and head west. Unless you know for sure that Dixon and [wiki:Vacaville] are clear, you'll want to turn south on ["Highway 113"] (a two-lane road). It's the only way across all of the sloughs of the Delta. You'll probably want to turn west upon reaching Highway 12, as it will take you to Travis Air Force Base and Fairfield. Eastward leads Rio Vista, and from there either Stockton or the far East Bay. </td> <td> <span>+</span> If you're on the north side, your exit point is up ["Pole Line Road" Pole Line], a.k.a. Road 102. You may choose to continue north to [wiki:Woodland] -- if Woodland is compromised, pass through the small section of city quickly. You can continue on 102 up towards Knight's Landing and [wiki:Chico]. You may also want to turn left on Road 29 or 27, and follow the directions for North Davis above if you feel Woodland would be more dangerous. Southern East Davis: Head to Mace and ["I-80"]. While eastbound to Sacramento seems attractive, this is a very bad idea. If the disease is kept within Davis, it is likely that the causeway will be destroyed to protect the major population center of [wiki:Sacramento]. A<span>lternatively, if Sacramento is the source of the scourge, then blocking the causeway and rail lines may be a good idea. Given,</span> if Sacramento is already infected, you're as good as dead. If westbound 80 looks clear, take it -- otherwise, head out on Mace into the farm fields. Isolation is your friend, as you can see the zombies coming, and there's less of them. Don't forget to listen to AM radio, too. Turn right on Midway Road, and head west. Unless you know for sure that Dixon and [wiki:Vacaville] are clear, you'll want to turn south on ["Highway 113"] (a two-lane road). It's the only way across all of the sloughs of the Delta. You'll probably want to turn west upon reaching Highway 12, as it will take you to Travis Air Force Base and Fairfield. Eastward leads Rio Vista, and from there either Stockton or the far East Bay. </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2008-06-18 08:49:54PxlAted(quick edit) <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 20: </td> <td> Line 20: </td> </tr> <tr> <td> <span>-</span> You'll need to get weapons, and you need to get them soon. ["Big 5 Sporting Goods"] is the only place that sells guns in the City of Davis, so you'll want to get there soon. They have a lot of windows, so it's not easily defensible, so it will be a smash-and-grab mission. If you have time, visit Safeway as well, though beware meeting zombies here, as it's a much more popular place. Afterward, get on the ["Highway 113" freeway] and go! Go north towards Woodland, as you'll want to get as far away from the Davis population center as possible. If you have reason to think that Woodland may also have infected individuals, exit at either Country Road 29 or 27 and turn left (west). When you hit the ["Highway 505"], you have a choice. Depending on what you know about the nature of the infection (AM radio is your friend), you may choose to go south towards the ["Bay Area"], or north to the middle of nowhere. If you have no information, go north towards Redding, as the area is much less populated and <span>has less </span>likely zombies. </td> <td> <span>+</span> You'll need to get weapons, and you need to get them soon. ["Big 5 Sporting Goods"] is the only place that sells guns in the City of Davis, so you'll want to get there soon. They have a lot of windows, so it's not easily defensible, so it will be a smash-and-grab mission. If you have time, visit Safeway as well, though beware meeting zombies here, as it's a much more popular place. Afterward, get on the ["Highway 113" freeway] and go! Go north towards Woodland, as you'll want to get as far away from the Davis population center as possible. If you have reason to think that Woodland may also have infected individuals, exit at either Country Road 29 or 27 and turn left (west). When you hit the ["Highway 505"], you have a choice. Depending on what you know about the nature of the infection (AM radio is your friend), you may choose to go south towards the ["Bay Area"], or north to the middle of nowhere. If you have no information, go north towards Redding, as the area is much less populated and likely <span>has less </span>zombies. </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2008-06-18 08:48:42PxlAted(quick edit) <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 28: </td> <td> Line 28: </td> </tr> <tr> <td> <span>-</span> The Peoples <span>republic is </span>virtually indefensible during a zombie onslaught. Crappy road access, and not a lot of services. Best advice is to head to campus. If you can't make it across the tracks to downtown, and can't leave Davis safely, the Nugget supermarket is the only truly defensible supermarket in town! It only has one opening, and no real windows near the ground level except for the door itself. When braced with the proper equipment, you could actually stand a chance in here for a while. However, since zombies exhibit superhuman strength, it is not a good idea to stay here for long, as they may break through any barriers you erect. You can also head by the Police Station, to pick up on firearms and trained users of firearms. </td> <td> <span>+</span> The Peoples <span>Republic of East Da</span>vi<span>s is vi</span>rtually indefensible during a zombie onslaught. Crappy road access, and not a lot of services. Best advice is to head to campus. If you can't make it across the tracks to downtown, and can't leave Davis safely, the Nugget supermarket is the only truly defensible supermarket in town! It only has one opening, and no real windows near the ground level except for the door itself. When braced with the proper equipment, you could actually stand a chance in here for a while. However, since zombies exhibit superhuman strength, it is not a good idea to stay here for long, as they may break through any barriers you erect. You can also head by the Police Station, to pick up on firearms and trained users of firearms. </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2008-06-18 08:47:38PxlAted(quick edit) <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 92: </td> <td> Line 92: </td> </tr> <tr> <td> <span>-</span> ''For those unsure of the course of action they should employ upon zombies and zombie-infected humans, this might be a good place to ask questions("Do infected humans necessarily become zombies?" or "Is it ethical to kill a zombie when it/he/she poses harm upon me/another human being?"...), consult the experts, pose opinions, and commiserate with other humans who are equally confused.'' </td> <td> <span>+</span> ''For those unsure of the course of action they should employ upon zombies and zombie-infected humans, this might be a good place to ask questions("Do infected humans necessarily become zombies?" or "Is it ethical to kill a zombie when it/he/she poses harm upon me/another human being?"...), consult the experts, pose opinions, and commiserate with other humans who are equally confused.''<span>&nbsp;&nbsp;Realizing that the zombies are already dead, or undead, should help any squeamish WEFies get over their non violent objections.</span> </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2008-06-17 22:28:15DavidPoole(quick edit) <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 78: </td> <td> Line 78: </td> </tr> <tr> <td> <span>-</span> ^If you are unsure how to deal with zombie-infected humans and/or zombies (possibly due to long exposure to ["Whole Earth Festival" this] , ["Philosophy" that] , and/or others), you could talk to consultants ["<span>CA</span>P<span>S</span>" here] and [<span>http://daviswiki.or</span>g<span>/</span> here] about the course of action you should take (this is recommended unless you have a zombie-proof shelter or an ejection seat guaranteed to transport you to a zombie-free zone). Be sure to bring as much coffee and food supplies as possible if you decide to talk to said consultants, as the length of the consultation is said to be dependent on "however long it takes for the ["Rabbits" bunnies] and ["Squirrels" squirrels] nearby ["Death Star"] to fall in love and have offspring with each other." </td> <td> <span>+</span> ^If you are unsure how to deal with zombie-infected humans and/or zombies (possibly due to long exposure to ["Whole Earth Festival" this] , ["Philosophy" that] , and/or others), you could talk to consultants ["P<span>hilosophy</span>" here] and [<span>"Front Pa</span>g<span>e"</span> here] about the course of action you should take (this is recommended unless you have a zombie-proof shelter or an ejection seat guaranteed to transport you to a zombie-free zone). Be sure to bring as much coffee and food supplies as possible if you decide to talk to said consultants, as the length of the consultation is said to be dependent on "however long it takes for the ["Rabbits" bunnies] and ["Squirrels" squirrels] nearby ["Death Star"] to fall in love and have offspring with each other." </td> </tr> <tr> <td> Line 93: </td> <td> Line 93: </td> </tr> <tr> <td> <span>- * Good questions. Furthermore would it it be ethical to load the zombies into a boxcar and dispatch them wholesale to West Sac and Old Town, where they might live in peace?'</span> </td> <td> </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2008-06-17 22:27:33DavidPoole(quick edit) <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 78: </td> <td> Line 78: </td> </tr> <tr> <td> <span>-</span> ^If you are unsure how to deal with zombie-infected humans and/or zombies (possibly due to long exposure to ["Whole Earth Festival" this] , ["Philosophy" that] , and/or others), you could talk to consultants ["P<span>hilosophy</span>" here] and [http://daviswiki.org/ here] about the course of action you should take (this is recommended unless you have a zombie-proof shelter or an ejection seat guaranteed to transport you to a zombie-free zone). Be sure to bring as much coffee and food supplies as possible if you decide to talk to said consultants, as the length of the consultation is said to be dependent on "however long it takes for the ["Rabbits" bunnies] and ["Squirrels" squirrels] nearby ["Death Star"] to fall in love and have offspring with each other." </td> <td> <span>+</span> ^If you are unsure how to deal with zombie-infected humans and/or zombies (possibly due to long exposure to ["Whole Earth Festival" this] , ["Philosophy" that] , and/or others), you could talk to consultants ["<span>CA</span>P<span>S</span>" here] and [http://daviswiki.org/ here] about the course of action you should take (this is recommended unless you have a zombie-proof shelter or an ejection seat guaranteed to transport you to a zombie-free zone). Be sure to bring as much coffee and food supplies as possible if you decide to talk to said consultants, as the length of the consultation is said to be dependent on "however long it takes for the ["Rabbits" bunnies] and ["Squirrels" squirrels] nearby ["Death Star"] to fall in love and have offspring with each other." </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2008-06-17 22:24:29JimStewartEthical to ship them to West Sac or Old Town? <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 93: </td> <td> Line 93: </td> </tr> <tr> <td> </td> <td> <span>+ * Good questions. Furthermore would it it be ethical to load the zombies into a boxcar and dispatch them wholesale to West Sac and Old Town, where they might live in peace?'</span> </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2008-06-17 21:51:49ilme great grammaar <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 92: </td> <td> Line 92: </td> </tr> <tr> <td> <span>-</span> ''For those unsure of the course of action they should employ upon zombies and zombie-infected humans, this might be a good place to ask questions("Do infected humans necessarily become zombies?" or "Is it ethical to kill a zombie when it/he/she poses harm upon me/another human being?"), consult the experts, pose opinions, and commiserate with others who<span>m are just as</span> confused.'' </td> <td> <span>+</span> ''For those unsure of the course of action they should employ upon zombies and zombie-infected humans, this might be a good place to ask questions("Do infected humans necessarily become zombies?" or "Is it ethical to kill a zombie when it/he/she poses harm upon me/another human being?"<span>...</span>), consult the experts, pose opinions, and commiserate with other<span>&nbsp;human</span>s who<span>&nbsp;are equally</span> confused.'' </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2008-06-17 21:46:39iloops <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 7: </td> <td> Line 7: </td> </tr> <tr> <td> <span>-</span> It is unlikely that your initial location will be safe, at least in the long term. You'll need to move to some place in order to get food and water, and to meet other non-infected humans to watch your back. If you're sure you have time, take any ["Guns" weapons], ["water"], food, flashlights, fuel, and other tools you have on hand with you, in that order. Remember, the goal is survival, not preservation of all of your stuff. Each one will keep you alive <span>&nbsp;</span>a little longer, but none will save you if you dally behind and someone chomps on your brains. </td> <td> <span>+</span> It is unlikely that your initial location will be safe, at least in the long term. You'll need to move to some place in order to get food and water, and to meet other non-infected humans to watch your back. If you're sure you have time, take any ["Guns" weapons], ["water"], food, flashlights, fuel, and other tools you have on hand with you, in that order. Remember, the goal is survival, not preservation of all of your stuff. Each one will keep you alive a little longer, but none will save you if you dally behind and someone chomps on your brains. </td> </tr> <tr> <td> Line 79: </td> <td> Line 79: </td> </tr> <tr> <td> <span>-</span> Due to the unpredictableness of bunny-squirrel love, it is a good idea to prepare yourself throughly beforehand through [http://www.amazon.com/Undead-Philosophy-Chicken-Soulless-Popular/dp/0812696018 research] and [#Ethics tactic-planning]. </td> <td> <span>+</span> Due to the unpredictableness of bunny-squirrel love, it is a good idea to prepare yourself throughly beforehand through [http://www.amazon.com/Undead-Philosophy-Chicken-Soulless-Popular/dp/0812696018 research] and [#Ethics tactic<span>s</span>-planning]. </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2008-06-17 21:40:32il <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 7: </td> <td> Line 7: </td> </tr> <tr> <td> <span>-</span> It is unlikely that your initial location will be safe, at least in the long term. You'll need to move to some place in order to get food and water, and to meet other non-infected humans to watch your back. If you're sure you have time, take any ["Guns" weapons], ["water"], food, flashlights, fuel, and other tools you have on hand with you, in that order. Remember, the goal is survival, not preservation of all of your stuff. Each one will keep you alive a little longer, but none will save you if you dally behind and someone chomps on your brains.<span><br> - </span> </td> <td> <span>+</span> It is unlikely that your initial location will be safe, at least in the long term. You'll need to move to some place in order to get food and water, and to meet other non-infected humans to watch your back. If you're sure you have time, take any ["Guns" weapons], ["water"], food, flashlights, fuel, and other tools you have on hand with you, in that order. Remember, the goal is survival, not preservation of all of your stuff. Each one will keep you alive <span>&nbsp;</span>a little longer, but none will save you if you dally behind and someone chomps on your brains. </td> </tr> <tr> <td> Line 77: </td> <td> Line 76: </td> </tr> <tr> <td> <span>- Don't be stupid. If you think someone could be infected, restrain them immediately. Be prepared to kill them at the first signs of hunger for brains. Don't forget, they'll have superhuman strength if infected. If the incubation period passes, you'll likely be safe, but remember, it's better to be safe than sorry.</span> </td> <td> <span>+ Don't be stupid. If you think someone could be infected, restrain them immediately. Be prepared to kill them at the first signs of hunger for brains^. Don't forget, they'll have superhuman strength if infected. If the incubation period passes, you'll likely be safe, but remember, it's better to be safe than sorry.<br> + <br> + ^If you are unsure how to deal with zombie-infected humans and/or zombies (possibly due to long exposure to ["Whole Earth Festival" this] , ["Philosophy" that] , and/or others), you could talk to consultants ["Philosophy" here] and [http://daviswiki.org/ here] about the course of action you should take (this is recommended unless you have a zombie-proof shelter or an ejection seat guaranteed to transport you to a zombie-free zone). Be sure to bring as much coffee and food supplies as possible if you decide to talk to said consultants, as the length of the consultation is said to be dependent on "however long it takes for the ["Rabbits" bunnies] and ["Squirrels" squirrels] nearby ["Death Star"] to fall in love and have offspring with each other."<br> + Due to the unpredictableness of bunny-squirrel love, it is a good idea to prepare yourself throughly beforehand through [http://www.amazon.com/Undead-Philosophy-Chicken-Soulless-Popular/dp/0812696018 research] and [#Ethics tactic-planning].<br> + <br> + </span> </td> </tr> <tr> <td> Line 82: </td> <td> Line 86: </td> </tr> <tr> <td> </td> <td> <span>+ <br> + <br> + <br> + <br> + [[Anchor(Ethics)]]<br> + ===How to Deal with Zombies Ethically===<br> + ''For those unsure of the course of action they should employ upon zombies and zombie-infected humans, this might be a good place to ask questions("Do infected humans necessarily become zombies?" or "Is it ethical to kill a zombie when it/he/she poses harm upon me/another human being?"), consult the experts, pose opinions, and commiserate with others whom are just as confused.''<br> + <br> + <br> + </span> </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2008-06-17 17:17:52jefftolentinoRevert to version 29 (reload error). <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 88: </td> <td> Line 88: </td> </tr> <tr> <td> <span>- ------<br> - ''2008-06-17 17:16:55'' [[nbsp]] A much needed page indeed. I lost an uncle to the yuba city outbreak in back in '85. Had the the internet been around on the level it is today, we could have gotten word out faster and prevented a lot more infection. We probably wouldn't have had to put poor uncle Dan down the way we did. Thanks for posting. Go Daviswiki! --["Users/jefftolentino"]</span> </td> <td> </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2008-06-17 17:16:55jefftolentinoComment added. <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 88: </td> <td> Line 88: </td> </tr> <tr> <td> </td> <td> <span>+ ------<br> + ''2008-06-17 17:16:55'' [[nbsp]] A much needed page indeed. I lost an uncle to the yuba city outbreak in back in '85. Had the the internet been around on the level it is today, we could have gotten word out faster and prevented a lot more infection. We probably wouldn't have had to put poor uncle Dan down the way we did. Thanks for posting. Go Daviswiki! --["Users/jefftolentino"]</span> </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2008-06-17 15:47:13jefftolentinoComment added. <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 86: </td> <td> Line 86: </td> </tr> <tr> <td> </td> <td> <span>+ ------<br> + ''2008-06-17 15:47:13'' [[nbsp]] A much needed page indeed. I lost an uncle to the yuba city outbreak in back in '85. Had the the internet been around on the level it is today, we could have gotten word out faster and prevented a lot more infection. We probably wouldn't have had to put poor uncle Dan down the way we did. Thanks for posting. Go Daviswiki! --["Users/jefftolentino"]</span> </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2008-06-17 14:23:50BrentLaabszombie sue greenwald <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 40: </td> <td> Line 40: </td> </tr> <tr> <td> </td> <td> <span>+ <br> + You can camp out in Council Chambers, if you must, but beware of Zombie Sue Greenwald trying to munch on Lamar Heystek's head.</span> </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2008-06-17 02:12:42BrentLaabsRevert to version 25 (down with martin king!). <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 1: </td> <td> Line 1: </td> </tr> <tr> <td> <span>- deleted</span> </td> <td> <span>+ Surprisingly, many people are caught unaware how to survive zombie attack, despite the release of many educational films which deal with the subject. As such, we at Davis Wiki have assembled a survival guide, so you know how to deal with zombie attacks. For a more general info you may also want to check out [http://www.amazon.com/Zombie-Survival-Guide-Complete-Protection/dp/1400049628 The Zombie Survival Guide].<br> + <br> + = Initial Response =<br> + <br> + When you first ["Emergency Radio" hear] about the attack, take a good look around you. Look and listen. This of course assumes that you don't find out by being already under attack! If you are under attack, or even if you aren't, head for some shelter immediately. It should either be a place that you can secure and hide, or a vehicle that can help you make a hasty retreat.<br> + <br> + It is unlikely that your initial location will be safe, at least in the long term. You'll need to move to some place in order to get food and water, and to meet other non-infected humans to watch your back. If you're sure you have time, take any ["Guns" weapons], ["water"], food, flashlights, fuel, and other tools you have on hand with you, in that order. Remember, the goal is survival, not preservation of all of your stuff. Each one will keep you alive a little longer, but none will save you if you dally behind and someone chomps on your brains.<br> + <br> + For emergency updates on the outbreak, tune to 101.5fm or 90.3fm or scan the AM band.<br> + <br> + = Transit =<br> + <br> + Transportation to a place of safety is key. Of course in Davis, we have a lot of ["bicycles"]. Bicycles do have some advantages, such as more flexibility to go through narrow areas and not requiring fuel. However, bicycles don't afford nearly the protection (for the occupants) of a closed-shell vehicle, so you won't be able to drive over the Zombies. Remember to watch your bike's weak spot -- zombies want chaaaaains. Trailers, extracycles, saddle bags, baskets and hulahoop/gun racks can help you carry all the zombie killing and survival gear you need to reach safety. Not as fast as a car, but it's almost certainly better than running! If one of your friends does have a car, car-pooling is a great way to get there safely and efficiently.<br> + <br> + For those of you who missed the opportunity to leave town safely, you'll probably want to head to campus, as it has taller, more defensible positions.<br> + <br> + Unless you live on the outskirts of Davis, you may have trouble escaping Davis on your own. So you'll probably want to get to a safe place before proceeding on out of town. You'll also want to stock up on provisions, especially if the attack is widespread.<br> + <br> + === North Davis, Northern Central Davis ===<br> + <br> + You'll need to get weapons, and you need to get them soon. ["Big 5 Sporting Goods"] is the only place that sells guns in the City of Davis, so you'll want to get there soon. They have a lot of windows, so it's not easily defensible, so it will be a smash-and-grab mission. If you have time, visit Safeway as well, though beware meeting zombies here, as it's a much more popular place. Afterward, get on the ["Highway 113" freeway] and go! Go north towards Woodland, as you'll want to get as far away from the Davis population center as possible. If you have reason to think that Woodland may also have infected individuals, exit at either Country Road 29 or 27 and turn left (west). When you hit the ["Highway 505"], you have a choice. Depending on what you know about the nature of the infection (AM radio is your friend), you may choose to go south towards the ["Bay Area"], or north to the middle of nowhere. If you have no information, go north towards Redding, as the area is much less populated and has less likely zombies.<br> + <br> + === West Davis ===<br> + <br> + Given your relative isolation, you may just want to get the hell out of dodge. Isolated areas are your friends -- easy to see zombies come, less zombies to worry about. If you're near the ["Highway 113" 113], take that. If you're closer to Lake, head north on Lake or west on Russell. If you're going out on Russell, turn north at Road 98. Do not turn south! You do not want to know what happens at the ["Monkey Farm"] when an infectious zombie disease strikes. Thinking about it, that's probably where the infection came from in the first place. :( In any case, the north is more isolated with less trees than south or west, and isolated flat plains are your friend. If you have reason to think that Woodland may also have infected individuals, turn left (west) at either Country Road 29 or 27. When you hit the ["Highway 505"], you have a choice. Depending on what you know about the nature of the infection (AM radio is your friend), you may choose to go south towards the ["Bay Area"], or north to the middle of nowhere. If you have no information, go north towards Redding, as the area is much less populated and has less likely zombies.<br> + <br> + === East Davis ===<br> + <br> + The Peoples republic is virtually indefensible during a zombie onslaught. Crappy road access, and not a lot of services. Best advice is to head to campus. If you can't make it across the tracks to downtown, and can't leave Davis safely, the Nugget supermarket is the only truly defensible supermarket in town! It only has one opening, and no real windows near the ground level except for the door itself. When braced with the proper equipment, you could actually stand a chance in here for a while. However, since zombies exhibit superhuman strength, it is not a good idea to stay here for long, as they may break through any barriers you erect. You can also head by the Police Station, to pick up on firearms and trained users of firearms.<br> + <br> + If you're on the north side, your exit point is up ["Pole Line Road" Pole Line], a.k.a. Road 102. You may choose to continue north to [wiki:Woodland] -- if Woodland is compromised, pass through the small section of city quickly. You can continue on 102 up towards Knight's Landing and [wiki:Chico]. You may also want to turn left on Road 29 or 27, and follow the directions for North Davis above if you feel Woodland would be more dangerous. Southern East Davis: Head to Mace and ["I-80"]. While eastbound to Sacramento seems attractive, this is a very bad idea. If the disease is kept within Davis, it is likely that the causeway will be destroyed to protect the major population center of [wiki:Sacramento]. And if Sacramento is already infected, you're as good as dead. If westbound 80 looks clear, take it -- otherwise, head out on Mace into the farm fields. Isolation is your friend, as you can see the zombies coming, and there's less of them. Don't forget to listen to AM radio, too. Turn right on Midway Road, and head west. Unless you know for sure that Dixon and [wiki:Vacaville] are clear, you'll want to turn south on ["Highway 113"] (a two-lane road). It's the only way across all of the sloughs of the Delta. You'll probably want to turn west upon reaching Highway 12, as it will take you to Travis Air Force Base and Fairfield. Eastward leads Rio Vista, and from there either Stockton or the far East Bay.<br> + <br> + === South Davis ===<br> + <br> + There's not much in terms of services or weapons for you, so you'll mostly want to get out of town. For the most part, follow the escape directions for southern East Davis above. However, you have an additional option of taking Drummond south, onto the dirt roads of the farm fields. After that, you can turn left until you hit Mace, turn right (south), and then continue on the directions above.<br> + <br> + === Downtown Davis, Southern Central Davis ===<br> + <br> + Not many resources for you -- just get out using one of the other options. And remember, you can run stop signs in the event of zombie attack! Be careful of zombies above the underpass -- they'll cling on your vehicle!<br> + <br> + === Campus ===<br> + <br> + Campus has the most interesting options. And if you're a ["Freshman"], it's where you're most likely to be, as you don't have a car. You knew the lack of a car would be the death of you, you just knew it! Not to fear (um, not too much fear)! Campus has some of the best weapons and utilities to help you fight a full-scale zombie invasion. If you have access to a car, you may just want to jet. Northbound 113 is likely the best choice, though westbound 80 is not bad either. Read on to the next section if you can't just leave, or want/need to stock up before you go.<br> + <br> + = Surviving on Campus =<br> + <br> + === Firearms ===<br> + <br> + There are only two places you can get firearms on campus, which is pretty good considering that's about the same for the whole ["City of Davis"]. The first is the ["UC Davis Police Station"], and just up the road, ["Hoagland Hall"]. Hoagland houses the ROTC armory in it's basement (you'll need to take the freight elevator on the west side down to access it. Warning: it's a dark, unused basement, and seems kind of spooky under normal circumstances. However, if you make it all the way to the other side of the hall, a small room houses the ROTC stash.<br> + <br> + === Improvised Explosive Devices ===<br> + <br> + ["Chemistry Building"] is the answer. They have a whole section, sitting outside the building in a shed on the south side, of tanks of gasses. Hmm, oxygen and methane... that should work! The nearby ["Craft Center"] has some welding classes, which means oxygen and acetylene on tap!<br> + <br> + === Fuel ===<br> + <br> + Unless you get a CNG university vehicle, that methane from the Chem Building isn't going to do you any good. However, on La Rue south of the Dairy, Fleet Services has just about any kind of fuel you want. The nearby ["Unitrans"] shop even has hydrogen gas. Oh, look, another improvised explosive.<br> + <br> + === Vehicles ===<br> + <br> + Besides fuel, ["Fleet Services"] even has vehicles! The vans are probably the best choice, and trucks are also good. However, unless you have time to tie one set of keys to the appropriate vehicle, you may want to check out the Unitrans yard. There's nothing like running over a zombie with a big red bus for catharsis. And did you know that all of the busses are push-to-start? Once you're inside the vehicle, there's no key necessary to start. Now, I know you're thinking, doesn't this pose a security risk to Unitrans' operations? Well, the thing about stealing a big red bus is that you've just stolen a big red bus that has Unitrans painted on it. And besides, they're mostly dead by now. There may also be a bus or two parked next to Toomey Field, so you can grab that as well. Unitrans also has the upside of access to emergency channels for police and fire in their radios. An honorable mention goes to the Western Farm Equipment Center, which has slow vehicles like tractors, but the ability to plow the infected down.<br> + <br> + There's a particularly dangerous, but particularly good option. If you know how to fly, the ["University Airport"] is a great way to go. Once you're in the air, you're basically free. The problem is, it's likely close to ground zero for the infection, which is quite likely the ["California National Primate Research Center" monkey farm].<br> + <br> + === Camping/Hiding; Water and Food ===<br> + <br> + You might just need a safe place to hide. And due to the number of windows on most campus buildings, this is a really significant problem for zombie defense. There are a few good places on campus, though.<br> + <br> + 1. Lower Freeborn. Its entry points are well guarded, and it connects to the MU underground. Plus, KDVS will help you tell the world about the terrible, terrible disaster that has befallen Davis. And play some bitchin' tunes. You know, forget what I said earlier about AM radio, keep the dial on 90.3 KDVS FM. You can also try out the Aggie's Orgazmatron if you're bored. The big downside of this location is lack of food, which you can only get with dangerous raids to the Coffee House or Aggie Student Store.<br> + 2. The Police Station, with its bulletproof glass and weapons, is also a fine choice. There are also some fire engines nearby for escape, but again, no food.<br> + 3. Tercero Dining Commons. Tons of food, and it's all on the second floor! Block the main entrance, and use the employee entrances for exit and entry on the back side. If water and gas hold out, which they likely will given the proximity of the water tower, you can survive for days in here. Unfortunately most of the portable food is downstairs in Trudy's. It's got decent proximity to Fleet Services and Unitrans for escape, but no real weapons other than chairs. Still, it's probably the best place to hang out on campus until help arrives.<br> + <br> + = Dealing with the infected =<br> + <br> + Don't be stupid. If you think someone could be infected, restrain them immediately. Be prepared to kill them at the first signs of hunger for brains. Don't forget, they'll have superhuman strength if infected. If the incubation period passes, you'll likely be safe, but remember, it's better to be safe than sorry.<br> + <br> + === In case of zombie attack on the wiki ===<br> + <br> + Run to Philbo, or the wokky, and revert like mad<br> + <br> + [[Comments]]<br> + <br> + ''2008-06-16 14:02:58'' [[nbsp]] I am very happy to see this information up. Being prepared for a potential zombie attack is crucial for any community. Lets just hope its not the fast zombies. --["Users/DagonJones"]</span> </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2008-06-17 01:17:50MartinKingPage deleted (Mr. Ated, thanks for trying to hook me up, but this page has no relevance.) <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 1: </td> <td> Line 1: </td> </tr> <tr> <td> <span>- Surprisingly, many people are caught unaware how to survive zombie attack, despite the release of many educational films which deal with the subject. As such, we at Davis Wiki have assembled a survival guide, so you know how to deal with zombie attacks. For a more general info you may also want to check out [http://www.amazon.com/Zombie-Survival-Guide-Complete-Protection/dp/1400049628 The Zombie Survival Guide].<br> - <br> - = Initial Response =<br> - <br> - When you first ["Emergency Radio" hear] about the attack, take a good look around you. Look and listen. This of course assumes that you don't find out by being already under attack! If you are under attack, or even if you aren't, head for some shelter immediately. It should either be a place that you can secure and hide, or a vehicle that can help you make a hasty retreat.<br> - <br> - It is unlikely that your initial location will be safe, at least in the long term. You'll need to move to some place in order to get food and water, and to meet other non-infected humans to watch your back. If you're sure you have time, take any ["Guns" weapons], ["water"], food, flashlights, fuel, and other tools you have on hand with you, in that order. Remember, the goal is survival, not preservation of all of your stuff. Each one will keep you alive a little longer, but none will save you if you dally behind and someone chomps on your brains.<br> - <br> - For emergency updates on the outbreak, tune to 101.5fm or 90.3fm or scan the AM band.<br> - <br> - = Transit =<br> - <br> - Transportation to a place of safety is key. Of course in Davis, we have a lot of ["bicycles"]. Bicycles do have some advantages, such as more flexibility to go through narrow areas and not requiring fuel. However, bicycles don't afford nearly the protection (for the occupants) of a closed-shell vehicle, so you won't be able to drive over the Zombies. Remember to watch your bike's weak spot -- zombies want chaaaaains. Trailers, extracycles, saddle bags, baskets and hulahoop/gun racks can help you carry all the zombie killing and survival gear you need to reach safety. Not as fast as a car, but it's almost certainly better than running! If one of your friends does have a car, car-pooling is a great way to get there safely and efficiently.<br> - <br> - For those of you who missed the opportunity to leave town safely, you'll probably want to head to campus, as it has taller, more defensible positions.<br> - <br> - Unless you live on the outskirts of Davis, you may have trouble escaping Davis on your own. So you'll probably want to get to a safe place before proceeding on out of town. You'll also want to stock up on provisions, especially if the attack is widespread.<br> - <br> - === North Davis, Northern Central Davis ===<br> - <br> - You'll need to get weapons, and you need to get them soon. ["Big 5 Sporting Goods"] is the only place that sells guns in the City of Davis, so you'll want to get there soon. They have a lot of windows, so it's not easily defensible, so it will be a smash-and-grab mission. If you have time, visit Safeway as well, though beware meeting zombies here, as it's a much more popular place. Afterward, get on the ["Highway 113" freeway] and go! Go north towards Woodland, as you'll want to get as far away from the Davis population center as possible. If you have reason to think that Woodland may also have infected individuals, exit at either Country Road 29 or 27 and turn left (west). When you hit the ["Highway 505"], you have a choice. Depending on what you know about the nature of the infection (AM radio is your friend), you may choose to go south towards the ["Bay Area"], or north to the middle of nowhere. If you have no information, go north towards Redding, as the area is much less populated and has less likely zombies.<br> - <br> - === West Davis ===<br> - <br> - Given your relative isolation, you may just want to get the hell out of dodge. Isolated areas are your friends -- easy to see zombies come, less zombies to worry about. If you're near the ["Highway 113" 113], take that. If you're closer to Lake, head north on Lake or west on Russell. If you're going out on Russell, turn north at Road 98. Do not turn south! You do not want to know what happens at the ["Monkey Farm"] when an infectious zombie disease strikes. Thinking about it, that's probably where the infection came from in the first place. :( In any case, the north is more isolated with less trees than south or west, and isolated flat plains are your friend. If you have reason to think that Woodland may also have infected individuals, turn left (west) at either Country Road 29 or 27. When you hit the ["Highway 505"], you have a choice. Depending on what you know about the nature of the infection (AM radio is your friend), you may choose to go south towards the ["Bay Area"], or north to the middle of nowhere. If you have no information, go north towards Redding, as the area is much less populated and has less likely zombies.<br> - <br> - === East Davis ===<br> - <br> - The Peoples republic is virtually indefensible during a zombie onslaught. Crappy road access, and not a lot of services. Best advice is to head to campus. If you can't make it across the tracks to downtown, and can't leave Davis safely, the Nugget supermarket is the only truly defensible supermarket in town! It only has one opening, and no real windows near the ground level except for the door itself. When braced with the proper equipment, you could actually stand a chance in here for a while. However, since zombies exhibit superhuman strength, it is not a good idea to stay here for long, as they may break through any barriers you erect. You can also head by the Police Station, to pick up on firearms and trained users of firearms.<br> - <br> - If you're on the north side, your exit point is up ["Pole Line Road" Pole Line], a.k.a. Road 102. You may choose to continue north to [wiki:Woodland] -- if Woodland is compromised, pass through the small section of city quickly. You can continue on 102 up towards Knight's Landing and [wiki:Chico]. You may also want to turn left on Road 29 or 27, and follow the directions for North Davis above if you feel Woodland would be more dangerous. Southern East Davis: Head to Mace and ["I-80"]. While eastbound to Sacramento seems attractive, this is a very bad idea. If the disease is kept within Davis, it is likely that the causeway will be destroyed to protect the major population center of [wiki:Sacramento]. And if Sacramento is already infected, you're as good as dead. If westbound 80 looks clear, take it -- otherwise, head out on Mace into the farm fields. Isolation is your friend, as you can see the zombies coming, and there's less of them. Don't forget to listen to AM radio, too. Turn right on Midway Road, and head west. Unless you know for sure that Dixon and [wiki:Vacaville] are clear, you'll want to turn south on ["Highway 113"] (a two-lane road). It's the only way across all of the sloughs of the Delta. You'll probably want to turn west upon reaching Highway 12, as it will take you to Travis Air Force Base and Fairfield. Eastward leads Rio Vista, and from there either Stockton or the far East Bay.<br> - <br> - === South Davis ===<br> - <br> - There's not much in terms of services or weapons for you, so you'll mostly want to get out of town. For the most part, follow the escape directions for southern East Davis above. However, you have an additional option of taking Drummond south, onto the dirt roads of the farm fields. After that, you can turn left until you hit Mace, turn right (south), and then continue on the directions above.<br> - <br> - === Downtown Davis, Southern Central Davis ===<br> - <br> - Not many resources for you -- just get out using one of the other options. And remember, you can run stop signs in the event of zombie attack! Be careful of zombies above the underpass -- they'll cling on your vehicle!<br> - <br> - === Campus ===<br> - <br> - Campus has the most interesting options. And if you're a ["Freshman"], it's where you're most likely to be, as you don't have a car. You knew the lack of a car would be the death of you, you just knew it! Not to fear (um, not too much fear)! Campus has some of the best weapons and utilities to help you fight a full-scale zombie invasion. If you have access to a car, you may just want to jet. Northbound 113 is likely the best choice, though westbound 80 is not bad either. Read on to the next section if you can't just leave, or want/need to stock up before you go.<br> - <br> - = Surviving on Campus =<br> - <br> - === Firearms ===<br> - <br> - There are only two places you can get firearms on campus, which is pretty good considering that's about the same for the whole ["City of Davis"]. The first is the ["UC Davis Police Station"], and just up the road, ["Hoagland Hall"]. Hoagland houses the ROTC armory in it's basement (you'll need to take the freight elevator on the west side down to access it. Warning: it's a dark, unused basement, and seems kind of spooky under normal circumstances. However, if you make it all the way to the other side of the hall, a small room houses the ROTC stash.<br> - <br> - === Improvised Explosive Devices ===<br> - <br> - ["Chemistry Building"] is the answer. They have a whole section, sitting outside the building in a shed on the south side, of tanks of gasses. Hmm, oxygen and methane... that should work! The nearby ["Craft Center"] has some welding classes, which means oxygen and acetylene on tap!<br> - <br> - === Fuel ===<br> - <br> - Unless you get a CNG university vehicle, that methane from the Chem Building isn't going to do you any good. However, on La Rue south of the Dairy, Fleet Services has just about any kind of fuel you want. The nearby ["Unitrans"] shop even has hydrogen gas. Oh, look, another improvised explosive.<br> - <br> - === Vehicles ===<br> - <br> - Besides fuel, ["Fleet Services"] even has vehicles! The vans are probably the best choice, and trucks are also good. However, unless you have time to tie one set of keys to the appropriate vehicle, you may want to check out the Unitrans yard. There's nothing like running over a zombie with a big red bus for catharsis. And did you know that all of the busses are push-to-start? Once you're inside the vehicle, there's no key necessary to start. Now, I know you're thinking, doesn't this pose a security risk to Unitrans' operations? Well, the thing about stealing a big red bus is that you've just stolen a big red bus that has Unitrans painted on it. And besides, they're mostly dead by now. There may also be a bus or two parked next to Toomey Field, so you can grab that as well. Unitrans also has the upside of access to emergency channels for police and fire in their radios. An honorable mention goes to the Western Farm Equipment Center, which has slow vehicles like tractors, but the ability to plow the infected down.<br> - <br> - There's a particularly dangerous, but particularly good option. If you know how to fly, the ["University Airport"] is a great way to go. Once you're in the air, you're basically free. The problem is, it's likely close to ground zero for the infection, which is quite likely the ["California National Primate Research Center" monkey farm].<br> - <br> - === Camping/Hiding; Water and Food ===<br> - <br> - You might just need a safe place to hide. And due to the number of windows on most campus buildings, this is a really significant problem for zombie defense. There are a few good places on campus, though.<br> - <br> - 1. Lower Freeborn. Its entry points are well guarded, and it connects to the MU underground. Plus, KDVS will help you tell the world about the terrible, terrible disaster that has befallen Davis. And play some bitchin' tunes. You know, forget what I said earlier about AM radio, keep the dial on 90.3 KDVS FM. You can also try out the Aggie's Orgazmatron if you're bored. The big downside of this location is lack of food, which you can only get with dangerous raids to the Coffee House or Aggie Student Store.<br> - 2. The Police Station, with its bulletproof glass and weapons, is also a fine choice. There are also some fire engines nearby for escape, but again, no food.<br> - 3. Tercero Dining Commons. Tons of food, and it's all on the second floor! Block the main entrance, and use the employee entrances for exit and entry on the back side. If water and gas hold out, which they likely will given the proximity of the water tower, you can survive for days in here. Unfortunately most of the portable food is downstairs in Trudy's. It's got decent proximity to Fleet Services and Unitrans for escape, but no real weapons other than chairs. Still, it's probably the best place to hang out on campus until help arrives.<br> - <br> - = Dealing with the infected =<br> - <br> - Don't be stupid. If you think someone could be infected, restrain them immediately. Be prepared to kill them at the first signs of hunger for brains. Don't forget, they'll have superhuman strength if infected. If the incubation period passes, you'll likely be safe, but remember, it's better to be safe than sorry.<br> - <br> - === In case of zombie attack on the wiki ===<br> - <br> - Run to Philbo, or the wokky, and revert like mad<br> - <br> - [[Comments]]<br> - <br> - ''2008-06-16 14:02:58'' [[nbsp]] I am very happy to see this information up. Being prepared for a potential zombie attack is crucial for any community. Lets just hope its not the fast zombies. --["Users/DagonJones"]</span> </td> <td> <span>+ deleted</span> </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2008-06-17 01:00:14PxlAtedRevert to version 23 (fuck martin king). <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 1: </td> <td> Line 1: </td> </tr> <tr> <td> <span>- deleted</span> </td> <td> <span>+ Surprisingly, many people are caught unaware how to survive zombie attack, despite the release of many educational films which deal with the subject. As such, we at Davis Wiki have assembled a survival guide, so you know how to deal with zombie attacks. For a more general info you may also want to check out [http://www.amazon.com/Zombie-Survival-Guide-Complete-Protection/dp/1400049628 The Zombie Survival Guide].<br> + <br> + = Initial Response =<br> + <br> + When you first ["Emergency Radio" hear] about the attack, take a good look around you. Look and listen. This of course assumes that you don't find out by being already under attack! If you are under attack, or even if you aren't, head for some shelter immediately. It should either be a place that you can secure and hide, or a vehicle that can help you make a hasty retreat.<br> + <br> + It is unlikely that your initial location will be safe, at least in the long term. You'll need to move to some place in order to get food and water, and to meet other non-infected humans to watch your back. If you're sure you have time, take any ["Guns" weapons], ["water"], food, flashlights, fuel, and other tools you have on hand with you, in that order. Remember, the goal is survival, not preservation of all of your stuff. Each one will keep you alive a little longer, but none will save you if you dally behind and someone chomps on your brains.<br> + <br> + For emergency updates on the outbreak, tune to 101.5fm or 90.3fm or scan the AM band.<br> + <br> + = Transit =<br> + <br> + Transportation to a place of safety is key. Of course in Davis, we have a lot of ["bicycles"]. Bicycles do have some advantages, such as more flexibility to go through narrow areas and not requiring fuel. However, bicycles don't afford nearly the protection (for the occupants) of a closed-shell vehicle, so you won't be able to drive over the Zombies. Remember to watch your bike's weak spot -- zombies want chaaaaains. Trailers, extracycles, saddle bags, baskets and hulahoop/gun racks can help you carry all the zombie killing and survival gear you need to reach safety. Not as fast as a car, but it's almost certainly better than running! If one of your friends does have a car, car-pooling is a great way to get there safely and efficiently.<br> + <br> + For those of you who missed the opportunity to leave town safely, you'll probably want to head to campus, as it has taller, more defensible positions.<br> + <br> + Unless you live on the outskirts of Davis, you may have trouble escaping Davis on your own. So you'll probably want to get to a safe place before proceeding on out of town. You'll also want to stock up on provisions, especially if the attack is widespread.<br> + <br> + === North Davis, Northern Central Davis ===<br> + <br> + You'll need to get weapons, and you need to get them soon. ["Big 5 Sporting Goods"] is the only place that sells guns in the City of Davis, so you'll want to get there soon. They have a lot of windows, so it's not easily defensible, so it will be a smash-and-grab mission. If you have time, visit Safeway as well, though beware meeting zombies here, as it's a much more popular place. Afterward, get on the ["Highway 113" freeway] and go! Go north towards Woodland, as you'll want to get as far away from the Davis population center as possible. If you have reason to think that Woodland may also have infected individuals, exit at either Country Road 29 or 27 and turn left (west). When you hit the ["Highway 505"], you have a choice. Depending on what you know about the nature of the infection (AM radio is your friend), you may choose to go south towards the ["Bay Area"], or north to the middle of nowhere. If you have no information, go north towards Redding, as the area is much less populated and has less likely zombies.<br> + <br> + === West Davis ===<br> + <br> + Given your relative isolation, you may just want to get the hell out of dodge. Isolated areas are your friends -- easy to see zombies come, less zombies to worry about. If you're near the ["Highway 113" 113], take that. If you're closer to Lake, head north on Lake or west on Russell. If you're going out on Russell, turn north at Road 98. Do not turn south! You do not want to know what happens at the ["Monkey Farm"] when an infectious zombie disease strikes. Thinking about it, that's probably where the infection came from in the first place. :( In any case, the north is more isolated with less trees than south or west, and isolated flat plains are your friend. If you have reason to think that Woodland may also have infected individuals, turn left (west) at either Country Road 29 or 27. When you hit the ["Highway 505"], you have a choice. Depending on what you know about the nature of the infection (AM radio is your friend), you may choose to go south towards the ["Bay Area"], or north to the middle of nowhere. If you have no information, go north towards Redding, as the area is much less populated and has less likely zombies.<br> + <br> + === East Davis ===<br> + <br> + The Peoples republic is virtually indefensible during a zombie onslaught. Crappy road access, and not a lot of services. Best advice is to head to campus. If you can't make it across the tracks to downtown, and can't leave Davis safely, the Nugget supermarket is the only truly defensible supermarket in town! It only has one opening, and no real windows near the ground level except for the door itself. When braced with the proper equipment, you could actually stand a chance in here for a while. However, since zombies exhibit superhuman strength, it is not a good idea to stay here for long, as they may break through any barriers you erect. You can also head by the Police Station, to pick up on firearms and trained users of firearms.<br> + <br> + If you're on the north side, your exit point is up ["Pole Line Road" Pole Line], a.k.a. Road 102. You may choose to continue north to [wiki:Woodland] -- if Woodland is compromised, pass through the small section of city quickly. You can continue on 102 up towards Knight's Landing and [wiki:Chico]. You may also want to turn left on Road 29 or 27, and follow the directions for North Davis above if you feel Woodland would be more dangerous. Southern East Davis: Head to Mace and ["I-80"]. While eastbound to Sacramento seems attractive, this is a very bad idea. If the disease is kept within Davis, it is likely that the causeway will be destroyed to protect the major population center of [wiki:Sacramento]. And if Sacramento is already infected, you're as good as dead. If westbound 80 looks clear, take it -- otherwise, head out on Mace into the farm fields. Isolation is your friend, as you can see the zombies coming, and there's less of them. Don't forget to listen to AM radio, too. Turn right on Midway Road, and head west. Unless you know for sure that Dixon and [wiki:Vacaville] are clear, you'll want to turn south on ["Highway 113"] (a two-lane road). It's the only way across all of the sloughs of the Delta. You'll probably want to turn west upon reaching Highway 12, as it will take you to Travis Air Force Base and Fairfield. Eastward leads Rio Vista, and from there either Stockton or the far East Bay.<br> + <br> + === South Davis ===<br> + <br> + There's not much in terms of services or weapons for you, so you'll mostly want to get out of town. For the most part, follow the escape directions for southern East Davis above. However, you have an additional option of taking Drummond south, onto the dirt roads of the farm fields. After that, you can turn left until you hit Mace, turn right (south), and then continue on the directions above.<br> + <br> + === Downtown Davis, Southern Central Davis ===<br> + <br> + Not many resources for you -- just get out using one of the other options. And remember, you can run stop signs in the event of zombie attack! Be careful of zombies above the underpass -- they'll cling on your vehicle!<br> + <br> + === Campus ===<br> + <br> + Campus has the most interesting options. And if you're a ["Freshman"], it's where you're most likely to be, as you don't have a car. You knew the lack of a car would be the death of you, you just knew it! Not to fear (um, not too much fear)! Campus has some of the best weapons and utilities to help you fight a full-scale zombie invasion. If you have access to a car, you may just want to jet. Northbound 113 is likely the best choice, though westbound 80 is not bad either. Read on to the next section if you can't just leave, or want/need to stock up before you go.<br> + <br> + = Surviving on Campus =<br> + <br> + === Firearms ===<br> + <br> + There are only two places you can get firearms on campus, which is pretty good considering that's about the same for the whole ["City of Davis"]. The first is the ["UC Davis Police Station"], and just up the road, ["Hoagland Hall"]. Hoagland houses the ROTC armory in it's basement (you'll need to take the freight elevator on the west side down to access it. Warning: it's a dark, unused basement, and seems kind of spooky under normal circumstances. However, if you make it all the way to the other side of the hall, a small room houses the ROTC stash.<br> + <br> + === Improvised Explosive Devices ===<br> + <br> + ["Chemistry Building"] is the answer. They have a whole section, sitting outside the building in a shed on the south side, of tanks of gasses. Hmm, oxygen and methane... that should work! The nearby ["Craft Center"] has some welding classes, which means oxygen and acetylene on tap!<br> + <br> + === Fuel ===<br> + <br> + Unless you get a CNG university vehicle, that methane from the Chem Building isn't going to do you any good. However, on La Rue south of the Dairy, Fleet Services has just about any kind of fuel you want. The nearby ["Unitrans"] shop even has hydrogen gas. Oh, look, another improvised explosive.<br> + <br> + === Vehicles ===<br> + <br> + Besides fuel, ["Fleet Services"] even has vehicles! The vans are probably the best choice, and trucks are also good. However, unless you have time to tie one set of keys to the appropriate vehicle, you may want to check out the Unitrans yard. There's nothing like running over a zombie with a big red bus for catharsis. And did you know that all of the busses are push-to-start? Once you're inside the vehicle, there's no key necessary to start. Now, I know you're thinking, doesn't this pose a security risk to Unitrans' operations? Well, the thing about stealing a big red bus is that you've just stolen a big red bus that has Unitrans painted on it. And besides, they're mostly dead by now. There may also be a bus or two parked next to Toomey Field, so you can grab that as well. Unitrans also has the upside of access to emergency channels for police and fire in their radios. An honorable mention goes to the Western Farm Equipment Center, which has slow vehicles like tractors, but the ability to plow the infected down.<br> + <br> + There's a particularly dangerous, but particularly good option. If you know how to fly, the ["University Airport"] is a great way to go. Once you're in the air, you're basically free. The problem is, it's likely close to ground zero for the infection, which is quite likely the ["California National Primate Research Center" monkey farm].<br> + <br> + === Camping/Hiding; Water and Food ===<br> + <br> + You might just need a safe place to hide. And due to the number of windows on most campus buildings, this is a really significant problem for zombie defense. There are a few good places on campus, though.<br> + <br> + 1. Lower Freeborn. Its entry points are well guarded, and it connects to the MU underground. Plus, KDVS will help you tell the world about the terrible, terrible disaster that has befallen Davis. And play some bitchin' tunes. You know, forget what I said earlier about AM radio, keep the dial on 90.3 KDVS FM. You can also try out the Aggie's Orgazmatron if you're bored. The big downside of this location is lack of food, which you can only get with dangerous raids to the Coffee House or Aggie Student Store.<br> + 2. The Police Station, with its bulletproof glass and weapons, is also a fine choice. There are also some fire engines nearby for escape, but again, no food.<br> + 3. Tercero Dining Commons. Tons of food, and it's all on the second floor! Block the main entrance, and use the employee entrances for exit and entry on the back side. If water and gas hold out, which they likely will given the proximity of the water tower, you can survive for days in here. Unfortunately most of the portable food is downstairs in Trudy's. It's got decent proximity to Fleet Services and Unitrans for escape, but no real weapons other than chairs. Still, it's probably the best place to hang out on campus until help arrives.<br> + <br> + = Dealing with the infected =<br> + <br> + Don't be stupid. If you think someone could be infected, restrain them immediately. Be prepared to kill them at the first signs of hunger for brains. Don't forget, they'll have superhuman strength if infected. If the incubation period passes, you'll likely be safe, but remember, it's better to be safe than sorry.<br> + <br> + === In case of zombie attack on the wiki ===<br> + <br> + Run to Philbo, or the wokky, and revert like mad<br> + <br> + [[Comments]]<br> + <br> + ''2008-06-16 14:02:58'' [[nbsp]] I am very happy to see this information up. Being prepared for a potential zombie attack is crucial for any community. Lets just hope its not the fast zombies. --["Users/DagonJones"]</span> </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2008-06-17 00:49:28MartinKingPage deleted (April 1st was over two months ago, folks) <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 1: </td> <td> Line 1: </td> </tr> <tr> <td> <span>- Surprisingly, many people are caught unaware how to survive zombie attack, despite the release of many educational films which deal with the subject. As such, we at Davis Wiki have assembled a survival guide, so you know how to deal with zombie attacks. For a more general info you may also want to check out [http://www.amazon.com/Zombie-Survival-Guide-Complete-Protection/dp/1400049628 The Zombie Survival Guide].<br> - <br> - = Initial Response =<br> - <br> - When you first ["Emergency Radio" hear] about the attack, take a good look around you. Look and listen. This of course assumes that you don't find out by being already under attack! If you are under attack, or even if you aren't, head for some shelter immediately. It should either be a place that you can secure and hide, or a vehicle that can help you make a hasty retreat.<br> - <br> - It is unlikely that your initial location will be safe, at least in the long term. You'll need to move to some place in order to get food and water, and to meet other non-infected humans to watch your back. If you're sure you have time, take any ["Guns" weapons], ["water"], food, flashlights, fuel, and other tools you have on hand with you, in that order. Remember, the goal is survival, not preservation of all of your stuff. Each one will keep you alive a little longer, but none will save you if you dally behind and someone chomps on your brains.<br> - <br> - For emergency updates on the outbreak, tune to 101.5fm or 90.3fm or scan the AM band.<br> - <br> - = Transit =<br> - <br> - Transportation to a place of safety is key. Of course in Davis, we have a lot of ["bicycles"]. Bicycles do have some advantages, such as more flexibility to go through narrow areas and not requiring fuel. However, bicycles don't afford nearly the protection (for the occupants) of a closed-shell vehicle, so you won't be able to drive over the Zombies. Remember to watch your bike's weak spot -- zombies want chaaaaains. Trailers, extracycles, saddle bags, baskets and hulahoop/gun racks can help you carry all the zombie killing and survival gear you need to reach safety. Not as fast as a car, but it's almost certainly better than running! If one of your friends does have a car, car-pooling is a great way to get there safely and efficiently.<br> - <br> - For those of you who missed the opportunity to leave town safely, you'll probably want to head to campus, as it has taller, more defensible positions.<br> - <br> - Unless you live on the outskirts of Davis, you may have trouble escaping Davis on your own. So you'll probably want to get to a safe place before proceeding on out of town. You'll also want to stock up on provisions, especially if the attack is widespread.<br> - <br> - === North Davis, Northern Central Davis ===<br> - <br> - You'll need to get weapons, and you need to get them soon. ["Big 5 Sporting Goods"] is the only place that sells guns in the City of Davis, so you'll want to get there soon. They have a lot of windows, so it's not easily defensible, so it will be a smash-and-grab mission. If you have time, visit Safeway as well, though beware meeting zombies here, as it's a much more popular place. Afterward, get on the ["Highway 113" freeway] and go! Go north towards Woodland, as you'll want to get as far away from the Davis population center as possible. If you have reason to think that Woodland may also have infected individuals, exit at either Country Road 29 or 27 and turn left (west). When you hit the ["Highway 505"], you have a choice. Depending on what you know about the nature of the infection (AM radio is your friend), you may choose to go south towards the ["Bay Area"], or north to the middle of nowhere. If you have no information, go north towards Redding, as the area is much less populated and has less likely zombies.<br> - <br> - === West Davis ===<br> - <br> - Given your relative isolation, you may just want to get the hell out of dodge. Isolated areas are your friends -- easy to see zombies come, less zombies to worry about. If you're near the ["Highway 113" 113], take that. If you're closer to Lake, head north on Lake or west on Russell. If you're going out on Russell, turn north at Road 98. Do not turn south! You do not want to know what happens at the ["Monkey Farm"] when an infectious zombie disease strikes. Thinking about it, that's probably where the infection came from in the first place. :( In any case, the north is more isolated with less trees than south or west, and isolated flat plains are your friend. If you have reason to think that Woodland may also have infected individuals, turn left (west) at either Country Road 29 or 27. When you hit the ["Highway 505"], you have a choice. Depending on what you know about the nature of the infection (AM radio is your friend), you may choose to go south towards the ["Bay Area"], or north to the middle of nowhere. If you have no information, go north towards Redding, as the area is much less populated and has less likely zombies.<br> - <br> - === East Davis ===<br> - <br> - The Peoples republic is virtually indefensible during a zombie onslaught. Crappy road access, and not a lot of services. Best advice is to head to campus. If you can't make it across the tracks to downtown, and can't leave Davis safely, the Nugget supermarket is the only truly defensible supermarket in town! It only has one opening, and no real windows near the ground level except for the door itself. When braced with the proper equipment, you could actually stand a chance in here for a while. However, since zombies exhibit superhuman strength, it is not a good idea to stay here for long, as they may break through any barriers you erect. You can also head by the Police Station, to pick up on firearms and trained users of firearms.<br> - <br> - If you're on the north side, your exit point is up ["Pole Line Road" Pole Line], a.k.a. Road 102. You may choose to continue north to [wiki:Woodland] -- if Woodland is compromised, pass through the small section of city quickly. You can continue on 102 up towards Knight's Landing and [wiki:Chico]. You may also want to turn left on Road 29 or 27, and follow the directions for North Davis above if you feel Woodland would be more dangerous. Southern East Davis: Head to Mace and ["I-80"]. While eastbound to Sacramento seems attractive, this is a very bad idea. If the disease is kept within Davis, it is likely that the causeway will be destroyed to protect the major population center of [wiki:Sacramento]. And if Sacramento is already infected, you're as good as dead. If westbound 80 looks clear, take it -- otherwise, head out on Mace into the farm fields. Isolation is your friend, as you can see the zombies coming, and there's less of them. Don't forget to listen to AM radio, too. Turn right on Midway Road, and head west. Unless you know for sure that Dixon and [wiki:Vacaville] are clear, you'll want to turn south on ["Highway 113"] (a two-lane road). It's the only way across all of the sloughs of the Delta. You'll probably want to turn west upon reaching Highway 12, as it will take you to Travis Air Force Base and Fairfield. Eastward leads Rio Vista, and from there either Stockton or the far East Bay.<br> - <br> - === South Davis ===<br> - <br> - There's not much in terms of services or weapons for you, so you'll mostly want to get out of town. For the most part, follow the escape directions for southern East Davis above. However, you have an additional option of taking Drummond south, onto the dirt roads of the farm fields. After that, you can turn left until you hit Mace, turn right (south), and then continue on the directions above.<br> - <br> - === Downtown Davis, Southern Central Davis ===<br> - <br> - Not many resources for you -- just get out using one of the other options. And remember, you can run stop signs in the event of zombie attack! Be careful of zombies above the underpass -- they'll cling on your vehicle!<br> - <br> - === Campus ===<br> - <br> - Campus has the most interesting options. And if you're a ["Freshman"], it's where you're most likely to be, as you don't have a car. You knew the lack of a car would be the death of you, you just knew it! Not to fear (um, not too much fear)! Campus has some of the best weapons and utilities to help you fight a full-scale zombie invasion. If you have access to a car, you may just want to jet. Northbound 113 is likely the best choice, though westbound 80 is not bad either. Read on to the next section if you can't just leave, or want/need to stock up before you go.<br> - <br> - = Surviving on Campus =<br> - <br> - === Firearms ===<br> - <br> - There are only two places you can get firearms on campus, which is pretty good considering that's about the same for the whole ["City of Davis"]. The first is the ["UC Davis Police Station"], and just up the road, ["Hoagland Hall"]. Hoagland houses the ROTC armory in it's basement (you'll need to take the freight elevator on the west side down to access it. Warning: it's a dark, unused basement, and seems kind of spooky under normal circumstances. However, if you make it all the way to the other side of the hall, a small room houses the ROTC stash.<br> - <br> - === Improvised Explosive Devices ===<br> - <br> - ["Chemistry Building"] is the answer. They have a whole section, sitting outside the building in a shed on the south side, of tanks of gasses. Hmm, oxygen and methane... that should work! The nearby ["Craft Center"] has some welding classes, which means oxygen and acetylene on tap!<br> - <br> - === Fuel ===<br> - <br> - Unless you get a CNG university vehicle, that methane from the Chem Building isn't going to do you any good. However, on La Rue south of the Dairy, Fleet Services has just about any kind of fuel you want. The nearby ["Unitrans"] shop even has hydrogen gas. Oh, look, another improvised explosive.<br> - <br> - === Vehicles ===<br> - <br> - Besides fuel, ["Fleet Services"] even has vehicles! The vans are probably the best choice, and trucks are also good. However, unless you have time to tie one set of keys to the appropriate vehicle, you may want to check out the Unitrans yard. There's nothing like running over a zombie with a big red bus for catharsis. And did you know that all of the busses are push-to-start? Once you're inside the vehicle, there's no key necessary to start. Now, I know you're thinking, doesn't this pose a security risk to Unitrans' operations? Well, the thing about stealing a big red bus is that you've just stolen a big red bus that has Unitrans painted on it. And besides, they're mostly dead by now. There may also be a bus or two parked next to Toomey Field, so you can grab that as well. Unitrans also has the upside of access to emergency channels for police and fire in their radios. An honorable mention goes to the Western Farm Equipment Center, which has slow vehicles like tractors, but the ability to plow the infected down.<br> - <br> - There's a particularly dangerous, but particularly good option. If you know how to fly, the ["University Airport"] is a great way to go. Once you're in the air, you're basically free. The problem is, it's likely close to ground zero for the infection, which is quite likely the ["California National Primate Research Center" monkey farm].<br> - <br> - === Camping/Hiding; Water and Food ===<br> - <br> - You might just need a safe place to hide. And due to the number of windows on most campus buildings, this is a really significant problem for zombie defense. There are a few good places on campus, though.<br> - <br> - 1. Lower Freeborn. Its entry points are well guarded, and it connects to the MU underground. Plus, KDVS will help you tell the world about the terrible, terrible disaster that has befallen Davis. And play some bitchin' tunes. You know, forget what I said earlier about AM radio, keep the dial on 90.3 KDVS FM. You can also try out the Aggie's Orgazmatron if you're bored. The big downside of this location is lack of food, which you can only get with dangerous raids to the Coffee House or Aggie Student Store.<br> - 2. The Police Station, with its bulletproof glass and weapons, is also a fine choice. There are also some fire engines nearby for escape, but again, no food.<br> - 3. Tercero Dining Commons. Tons of food, and it's all on the second floor! Block the main entrance, and use the employee entrances for exit and entry on the back side. If water and gas hold out, which they likely will given the proximity of the water tower, you can survive for days in here. Unfortunately most of the portable food is downstairs in Trudy's. It's got decent proximity to Fleet Services and Unitrans for escape, but no real weapons other than chairs. Still, it's probably the best place to hang out on campus until help arrives.<br> - <br> - = Dealing with the infected =<br> - <br> - Don't be stupid. If you think someone could be infected, restrain them immediately. Be prepared to kill them at the first signs of hunger for brains. Don't forget, they'll have superhuman strength if infected. If the incubation period passes, you'll likely be safe, but remember, it's better to be safe than sorry.<br> - <br> - === In case of zombie attack on the wiki ===<br> - <br> - Run to Philbo, or the wokky, and revert like mad<br> - <br> - [[Comments]]<br> - <br> - ''2008-06-16 14:02:58'' [[nbsp]] I am very happy to see this information up. Being prepared for a potential zombie attack is crucial for any community. Lets just hope its not the fast zombies. --["Users/DagonJones"]</span> </td> <td> <span>+ deleted</span> </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2008-06-17 00:03:06BradBenedict <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 1: </td> <td> Line 1: </td> </tr> <tr> <td> <span>-</span> Surprisingly, many people are caught unaware how to survive zombie attack, despite the release of many educational films which deal with the subject. As such, we at Davis Wiki have assembled a survival guide, so you know how to deal with zombie attacks. </td> <td> <span>+</span> Surprisingly, many people are caught unaware how to survive zombie attack, despite the release of many educational films which deal with the subject. As such, we at Davis Wiki have assembled a survival guide, so you know how to deal with zombie attacks.<span>&nbsp;&nbsp;For a more general info you may also want to check out [http://www.amazon.com/Zombie-Survival-Guide-Complete-Protection/dp/1400049628 The Zombie Survival Guide].</span> </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2008-06-16 18:47:02JasonAllerthis page is useless without links and pictures -- there are NO guns on campus <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 5: </td> <td> Line 5: </td> </tr> <tr> <td> <span>-</span> When you first <span>hear</span> about the attack, take a good look around you. Look and listen. This of course assumes that you don't find out by being already under attack! If you are under attack, or even if you aren't, head for some shelter immediately. It should either be a place that you can secure and hide, or a vehicle that can help you make a hasty retreat. </td> <td> <span>+</span> When you first <span>["Emergency Radio" hear]</span> about the attack, take a good look around you. Look and listen. This of course assumes that you don't find out by being already under attack! If you are under attack, or even if you aren't, head for some shelter immediately. It should either be a place that you can secure and hide, or a vehicle that can help you make a hasty retreat. </td> </tr> <tr> <td> Line 7: </td> <td> Line 7: </td> </tr> <tr> <td> <span>-</span> It is unlikely that your initial location will be safe, at least in the long term. You'll need to move to some place in order to get food and water, and to meet other non-infected humans to watch your back. If you're sure you have time, take any weapons<span>, water</span>, food, flashlights, fuel, and other tools you have on hand with you, in that order. Remember, the goal is survival, not preservation of all of your stuff. Each one will keep you alive a little longer, but none will save you if you dally behind and someone chomps on your brains. </td> <td> <span>+</span> It is unlikely that your initial location will be safe, at least in the long term. You'll need to move to some place in order to get food and water, and to meet other non-infected humans to watch your back. If you're sure you have time, take any <span>["Guns" </span>weapons<span>], ["water"]</span>, food, flashlights, fuel, and other tools you have on hand with you, in that order. Remember, the goal is survival, not preservation of all of your stuff. Each one will keep you alive a little longer, but none will save you if you dally behind and someone chomps on your brains. </td> </tr> <tr> <td> Line 13: </td> <td> Line 13: </td> </tr> <tr> <td> <span>-</span> Transportation to a place of safety is key. Of course in Davis, we have a lot of <span>bicycles</span>. Bicycles do have some advantages, such as more flexibility to go through narrow areas and not requiring fuel. However, bicycles don't afford nearly the protection (for the occupants) of a closed-shell vehicle, so you won't be able to drive over the Zombies. Remember to watch your bike's weak spot -- zombies want chaaaaains. Trailers, extracycles, saddle bags, baskets and hulahoop/gun racks can help you carry all the zombie killing and survival gear you need to reach safety. Not as fast as a car, but it's almost certainly better than running! If one of your friends does have a car, car-pooling is a great way to get there safely and efficiently. </td> <td> <span>+</span> Transportation to a place of safety is key. Of course in Davis, we have a lot of <span>["bicycles"]</span>. Bicycles do have some advantages, such as more flexibility to go through narrow areas and not requiring fuel. However, bicycles don't afford nearly the protection (for the occupants) of a closed-shell vehicle, so you won't be able to drive over the Zombies. Remember to watch your bike's weak spot -- zombies want chaaaaains. Trailers, extracycles, saddle bags, baskets and hulahoop/gun racks can help you carry all the zombie killing and survival gear you need to reach safety. Not as fast as a car, but it's almost certainly better than running! If one of your friends does have a car, car-pooling is a great way to get there safely and efficiently. </td> </tr> <tr> <td> Line 31: </td> <td> Line 31: </td> </tr> <tr> <td> <span>-</span> If you're on the north side, your exit point is up Pole Line, a.k.a. Road 102. You may choose to continue north to Woodland -- if Woodland is compromised, pass through the small section of city quickly. You can continue on 102 up towards Knight's Landing and Chico. You may also want to turn left on Road 29 or 27, and follow the directions for North Davis above if you feel Woodland would be more dangerous. Southern East Davis: Head to Mace and ["I-80"]. While eastbound to Sacramento seems attractive, this is a very bad idea. If the disease is kept within Davis, it is likely that the causeway will be destroyed to protect the major population center of Sacramento. And if Sacramento is already infected, you're as good as dead. If westbound 80 looks clear, take it -- otherwise, head out on Mace into the farm fields. Isolation is your friend, as you can see the zombies coming, and there's less of them. Don't forget to listen to AM radio, too. Turn right on Midway Road, and head west. Unless you know for sure that Dixon and Vacaville are clear, you'll want to turn south on ["Highway 113"] (a two-lane road). It's the only way across all of the sloughs of the Delta. You'll probably want to turn west upon reaching Highway 12, as it will take you to Travis Air Force Base and Fairfield. Eastward leads Rio Vista, and from there either Stockton or the far East Bay. </td> <td> <span>+</span> If you're on the north side, your exit point is up <span>["</span>Pole Line<span>&nbsp;Road" Pole Line]</span>, a.k.a. Road 102. You may choose to continue north to <span>[wiki:</span>Woodland<span>]</span> -- if Woodland is compromised, pass through the small section of city quickly. You can continue on 102 up towards Knight's Landing and <span>[wiki:</span>Chico<span>]</span>. You may also want to turn left on Road 29 or 27, and follow the directions for North Davis above if you feel Woodland would be more dangerous. Southern East Davis: Head to Mace and ["I-80"]. While eastbound to Sacramento seems attractive, this is a very bad idea. If the disease is kept within Davis, it is likely that the causeway will be destroyed to protect the major population center of <span>[wiki:</span>Sacramento<span>]</span>. And if Sacramento is already infected, you're as good as dead. If westbound 80 looks clear, take it -- otherwise, head out on Mace into the farm fields. Isolation is your friend, as you can see the zombies coming, and there's less of them. Don't forget to listen to AM radio, too. Turn right on Midway Road, and head west. Unless you know for sure that Dixon and <span>[wiki:</span>Vacaville<span>]</span> are clear, you'll want to turn south on ["Highway 113"] (a two-lane road). It's the only way across all of the sloughs of the Delta. You'll probably want to turn west upon reaching Highway 12, as it will take you to Travis Air Force Base and Fairfield. Eastward leads Rio Vista, and from there either Stockton or the far East Bay. </td> </tr> <tr> <td> Line 43: </td> <td> Line 43: </td> </tr> <tr> <td> <span>-</span> Campus has the most interesting options. And if you're a Freshman, it's where you're most likely to be, as you don't have a car. You knew the lack of a car would be the death of you, you just knew it! Not to fear (um, not too much fear)! Campus has some of the best weapons and utilities to help you fight a full-scale zombie invasion. If you have access to a car, you may just want to jet. Northbound 113 is likely the best choice, though westbound 80 is not bad either. Read on to the next section if you can't just leave, or want/need to stock up before you go. </td> <td> <span>+</span> Campus has the most interesting options. And if you're a <span>["</span>Freshman<span>"]</span>, it's where you're most likely to be, as you don't have a car. You knew the lack of a car would be the death of you, you just knew it! Not to fear (um, not too much fear)! Campus has some of the best weapons and utilities to help you fight a full-scale zombie invasion. If you have access to a car, you may just want to jet. Northbound 113 is likely the best choice, though westbound 80 is not bad either. Read on to the next section if you can't just leave, or want/need to stock up before you go. </td> </tr> <tr> <td> Line 49: </td> <td> Line 49: </td> </tr> <tr> <td> <span>-</span> There are only two places you can get firearms on campus, which is pretty good considering that's about the same for the whole City of Davis. The first is the UCD Police Station, and just up the road, Hoagland Hall. Hoagland houses the ROTC armory in it's basement (you'll need to take the freight elevator on the west side down to access it. Warning: it's a dark, unused basement, and seems kind of spooky under normal circumstances. However, if you make it all the way to the other side of the hall, a small room houses the ROTC stash. </td> <td> <span>+</span> There are only two places you can get firearms on campus, which is pretty good considering that's about the same for the whole <span>["</span>City of Davis<span>"]</span>. The first is the <span>["</span>UC<span>&nbsp;</span>D<span>avis</span> Police Station<span>"]</span>, and just up the road, <span>["</span>Hoagland Hall<span>"]</span>. Hoagland houses the ROTC armory in it's basement (you'll need to take the freight elevator on the west side down to access it. Warning: it's a dark, unused basement, and seems kind of spooky under normal circumstances. However, if you make it all the way to the other side of the hall, a small room houses the ROTC stash. </td> </tr> <tr> <td> Line 53: </td> <td> Line 53: </td> </tr> <tr> <td> <span>-</span> ["Chemistry Building"] is the answer. They have a whole section, sitting outside the building in a shed on the south side, of tanks of gasses. Hmm, oxygen and methane... that should work! The nearby Craft Center has some welding classes, which means oxygen and acetylene on tap! </td> <td> <span>+</span> ["Chemistry Building"] is the answer. They have a whole section, sitting outside the building in a shed on the south side, of tanks of gasses. Hmm, oxygen and methane... that should work! The nearby <span>["</span>Craft Center<span>"]</span> has some welding classes, which means oxygen and acetylene on tap! </td> </tr> <tr> <td> Line 57: </td> <td> Line 57: </td> </tr> <tr> <td> <span>-</span> Unless you get a CNG university vehicle, that methane from the Chem Building isn't going to do you any good. However, on La Rue south of the Dairy, Fleet Services has just about any kind of fuel you want. The nearby Unitrans shop even has hydrogen gas. Oh, look, another improvised explosive. </td> <td> <span>+</span> Unless you get a CNG university vehicle, that methane from the Chem Building isn't going to do you any good. However, on La Rue south of the Dairy, Fleet Services has just about any kind of fuel you want. The nearby <span>["</span>Unitrans<span>"]</span> shop even has hydrogen gas. Oh, look, another improvised explosive. </td> </tr> <tr> <td> Line 61: </td> <td> Line 61: </td> </tr> <tr> <td> <span>-</span> Besides fuel, Fleet Services even has vehicles! The vans are probably the best choice, and trucks are also good. However, unless you have time to tie one set of keys to the appropriate vehicle, you may want to check out the Unitrans yard. There's nothing like running over a zombie with a big red bus for catharsis. And did you know that all of the busses are push-to-start? Once you're inside the vehicle, there's no key necessary to start. Now, I know you're thinking, doesn't this pose a security risk to Unitrans' operations? Well, the thing about stealing a big red bus is that you've just stolen a big red bus that has Unitrans painted on it. And besides, they're mostly dead by now. There may also be a bus or two parked next to Toomey Field, so you can grab that as well. Unitrans also has the upside of access to emergency channels for police and fire in their radios. An honorable mention goes to the Western Farm Equipment Center, which has slow vehicles like tractors, but the ability to plow the infected down. </td> <td> <span>+</span> Besides fuel, <span>["</span>Fleet Services<span>"]</span> even has vehicles! The vans are probably the best choice, and trucks are also good. However, unless you have time to tie one set of keys to the appropriate vehicle, you may want to check out the Unitrans yard. There's nothing like running over a zombie with a big red bus for catharsis. And did you know that all of the busses are push-to-start? Once you're inside the vehicle, there's no key necessary to start. Now, I know you're thinking, doesn't this pose a security risk to Unitrans' operations? Well, the thing about stealing a big red bus is that you've just stolen a big red bus that has Unitrans painted on it. And besides, they're mostly dead by now. There may also be a bus or two parked next to Toomey Field, so you can grab that as well. Unitrans also has the upside of access to emergency channels for police and fire in their radios. An honorable mention goes to the Western Farm Equipment Center, which has slow vehicles like tractors, but the ability to plow the infected down. </td> </tr> <tr> <td> Line 82: </td> <td> Line 82: </td> </tr> <tr> <td> <span>- -----<br> - ------</span> </td> <td> <span>+ </span> </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2008-06-16 18:27:46StevenDaubert <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 77: </td> <td> Line 77: </td> </tr> <tr> <td> <span>-</span> <span>=</span>=== In case of zombie attack on the wiki ===<span>=</span> </td> <td> <span>+</span> === In case of zombie attack on the wiki === </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2008-06-16 18:19:24AmyHartstein <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 25: </td> <td> Line 25: </td> </tr> <tr> <td> <span>-</span> Given your relative isolation, you may just want to get the hell out of dodge. Isolated areas are your friends -- easy to see zombies come, less zombies to worry about. If you're near the ["Highway 113" 113], take that. If you're closer to Lake, head north on Lake or west on Russell. If you're going out on Russell, turn north at Road 98. Do not turn south! You do not want to know what happens at the ["Monkey Farm"] when an infectious zombie disease. Thinking about it, that's probably where the infection came from in the first place. :( In any case, the north is more isolated with less trees than south or west, and isolated flat plains are your friend. If you have reason to think that Woodland may also have infected individuals, turn left (west) at either Country Road 29 or 27. When you hit the ["Highway 505"], you have a choice. Depending on what you know about the nature of the infection (AM radio is your friend), you may choose to go south towards the ["Bay Area"], or north to the middle of nowhere. If you have no information, go north towards Redding, as the area is much less populated and has less likely zombies. </td> <td> <span>+</span> Given your relative isolation, you may just want to get the hell out of dodge. Isolated areas are your friends -- easy to see zombies come, less zombies to worry about. If you're near the ["Highway 113" 113], take that. If you're closer to Lake, head north on Lake or west on Russell. If you're going out on Russell, turn north at Road 98. Do not turn south! You do not want to know what happens at the ["Monkey Farm"] when an infectious zombie disease<span>&nbsp;strikes</span>. Thinking about it, that's probably where the infection came from in the first place. :( In any case, the north is more isolated with less trees than south or west, and isolated flat plains are your friend. If you have reason to think that Woodland may also have infected individuals, turn left (west) at either Country Road 29 or 27. When you hit the ["Highway 505"], you have a choice. Depending on what you know about the nature of the infection (AM radio is your friend), you may choose to go south towards the ["Bay Area"], or north to the middle of nowhere. If you have no information, go north towards Redding, as the area is much less populated and has less likely zombies. </td> </tr> <tr> <td> Line 29: </td> <td> Line 29: </td> </tr> <tr> <td> <span>-</span> The Peoples republic is virtually indefensible during a zombie onslaught. Crappy road access, and not a lot of services. Best advice is to head to campus. If you can't make it across the tracks to downtown, and can't leave Davis safely, the Nugget supermarket<span>,</span> is the only truly defensible supermarket in town! It only has one opening, and no real windows near the ground level except for the door itself. When braced with the proper equipment, you could actually stand a chance in here for a while. However, since zombies exhibit superhuman strength, it is not a good idea to stay here for long, as they may break through any barriers you erect. You can also head by the Police Station, to pick up on firearms and trained users of firearms. </td> <td> <span>+</span> The Peoples republic is virtually indefensible during a zombie onslaught. Crappy road access, and not a lot of services. Best advice is to head to campus. If you can't make it across the tracks to downtown, and can't leave Davis safely, the Nugget supermarket is the only truly defensible supermarket in town! It only has one opening, and no real windows near the ground level except for the door itself. When braced with the proper equipment, you could actually stand a chance in here for a while. However, since zombies exhibit superhuman strength, it is not a good idea to stay here for long, as they may break through any barriers you erect. You can also head by the Police Station, to pick up on firearms and trained users of firearms. </td> </tr> <tr> <td> Line 31: </td> <td> Line 31: </td> </tr> <tr> <td> <span>-</span> If you're on the north side, your exit point is up Pole Line, a.k.a. Road 102. You may choose to continue north to Woodland -- if Woodland is compromised, pass through the small section of city quickly. You can continue on 102 up towards Knight's Landing and Chico. You may also want to turn left on Road 29 or 27, and follow the directions for North Davis above if you feel Woodland would be more dangerous. Southern East Davis: Head to Mace and ["I-80"]. While eastbound<span>,</span> to Sacramento seems attractive, this is a very bad idea. If the disease is kept within Davis, it is likely that the causeway will be destroyed to protect the major population center of Sacramento. And if Sacramento is already infected, you're as good as dead. If westbound 80 looks clear, take it -- otherwise, head out on Mace into the farm fields. Isolation is your friend, as you can see the zombies coming, and there's less of them. Don't forget to listen to AM radio, too. Turn right on Midway Road, and head west. Unless you know for sure that Dixon and Vacaville are clear, you'll want to turn south on ["Highway 113"] (a two-lane road). It's the only way across all of the sloughs of the Delta. You'll probably want to turn west upon reaching Highway 12, as it will take you to Travis Air Force Base and Fairfield. Eastward leads Rio Vista, and from there either Stockton or the far East Bay. </td> <td> <span>+</span> If you're on the north side, your exit point is up Pole Line, a.k.a. Road 102. You may choose to continue north to Woodland -- if Woodland is compromised, pass through the small section of city quickly. You can continue on 102 up towards Knight's Landing and Chico. You may also want to turn left on Road 29 or 27, and follow the directions for North Davis above if you feel Woodland would be more dangerous. Southern East Davis: Head to Mace and ["I-80"]. While eastbound to Sacramento seems attractive, this is a very bad idea. If the disease is kept within Davis, it is likely that the causeway will be destroyed to protect the major population center of Sacramento. And if Sacramento is already infected, you're as good as dead. If westbound 80 looks clear, take it -- otherwise, head out on Mace into the farm fields. Isolation is your friend, as you can see the zombies coming, and there's less of them. Don't forget to listen to AM radio, too. Turn right on Midway Road, and head west. Unless you know for sure that Dixon and Vacaville are clear, you'll want to turn south on ["Highway 113"] (a two-lane road). It's the only way across all of the sloughs of the Delta. You'll probably want to turn west upon reaching Highway 12, as it will take you to Travis Air Force Base and Fairfield. Eastward leads Rio Vista, and from there either Stockton or the far East Bay. </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2008-06-16 14:09:27StevenDaubert <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 79: </td> <td> Line 79: </td> </tr> <tr> <td> <span>-</span> Run to Philbo, and revert like mad </td> <td> <span>+</span> Run to Philbo<span>, or the wokky</span>, and revert like mad </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2008-06-16 14:02:58DagonJonesComment added. <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 83: </td> <td> Line 83: </td> </tr> <tr> <td> </td> <td> <span>+ ------<br> + ''2008-06-16 14:02:58'' [[nbsp]] I am very happy to see this information up. Being prepared for a potential zombie attack is crucial for any community. Lets just hope its not the fast zombies. --["Users/DagonJones"]</span> </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2008-06-16 13:58:40DagonJones <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 81: </td> <td> Line 81: </td> </tr> <tr> <td> <span>-</span> [[Comments<span>:</span>]]<span><br> - </span> </td> <td> <span>+</span> [[Comments]] </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2008-06-16 13:57:25DagonJones <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 81: </td> <td> Line 81: </td> </tr> <tr> <td> </td> <td> <span>+ [[Comments:]]<br> + </span> </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2008-06-16 13:27:17BrentLaabsbike note <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 13: </td> <td> Line 13: </td> </tr> <tr> <td> <span>- Transportation to a place of safety is key. Of course in Davis, we have a lot of bicycles. Bicycles do have some advantages, such as more flexibility to go through narrow areas and not requiring fuel. However, bicycles don't afford nearly the protection (for the occupants) of a closed-shell vehicle, so you won't be able to drive over the Zombies. Trailers, extracycles, saddle bags, baskets and hulahoop/gun racks can help you carry all the zombie killing and survival gear you need to reach safety. Not as fast as a car, but it's almost certainly better than running! If one of your friends does have a car, car-pooling is a great way to get there safely and efficiently.</span> </td> <td> <span>+ Transportation to a place of safety is key. Of course in Davis, we have a lot of bicycles. Bicycles do have some advantages, such as more flexibility to go through narrow areas and not requiring fuel. However, bicycles don't afford nearly the protection (for the occupants) of a closed-shell vehicle, so you won't be able to drive over the Zombies. Remember to watch your bike's weak spot -- zombies want chaaaaains. Trailers, extracycles, saddle bags, baskets and hulahoop/gun racks can help you carry all the zombie killing and survival gear you need to reach safety. Not as fast as a car, but it's almost certainly better than running! If one of your friends does have a car, car-pooling is a great way to get there safely and efficiently.</span> </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2008-06-16 12:04:39StevenDaubertmy 2 c <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 76: </td> <td> Line 76: </td> </tr> <tr> <td> </td> <td> <span>+ <br> + ==== In case of zombie attack on the wiki ====<br> + <br> + Run to Philbo, and revert like mad<br> + <br> + -----</span> </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2008-06-16 11:07:14PxlAted(quick edit) <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 75: </td> <td> Line 75: </td> </tr> <tr> <td> <span>-</span> Don't be stupid. If you think someone could be infected, restrain them immediately. Don't forget, they'll have superhuman strength if infected. If the incubation period passes, you'll likely be safe, but remember, it's better to be safe than sorry. </td> <td> <span>+</span> Don't be stupid. If you think someone could be infected, restrain them immediately. <span>Be prepared to kill them at the first signs of hunger for brains. </span> Don't forget, they'll have superhuman strength if infected. If the incubation period passes, you'll likely be safe, but remember, it's better to be safe than sorry. </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2008-06-16 11:06:05PxlAted(quick edit) <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 8: </td> <td> Line 8: </td> </tr> <tr> <td> </td> <td> <span>+ <br> + For emergency updates on the outbreak, tune to 101.5fm or 90.3fm or scan the AM band.</span> </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2008-06-16 11:02:54PxlAted(quick edit) <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 27: </td> <td> Line 27: </td> </tr> <tr> <td> <span>- You in East Davis are relatively boned. Crappy road access, and not a lot of services. However, your supermarket, the Nugget, is the only truly defensible supermarket in town! It only has one opening, and no real windows near the ground level except for the door itself. When braced with the proper equipment, you could actually stand a chance in here for a while. However, since zombies exhibit superhuman strength, it is not a good idea to stay here for long, as they may break through any barriers you erect. You can also head by the Police Station, if you think you can pick up on firearms and trained users of firearms.</span> </td> <td> <span>+ The Peoples republic is virtually indefensible during a zombie onslaught. Crappy road access, and not a lot of services. Best advice is to head to campus. If you can't make it across the tracks to downtown, and can't leave Davis safely, the Nugget supermarket, is the only truly defensible supermarket in town! It only has one opening, and no real windows near the ground level except for the door itself. When braced with the proper equipment, you could actually stand a chance in here for a while. However, since zombies exhibit superhuman strength, it is not a good idea to stay here for long, as they may break through any barriers you erect. You can also head by the Police Station, to pick up on firearms and trained users of firearms.</span> </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2008-06-16 10:59:19PxlAted(quick edit) <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 13: </td> <td> Line 13: </td> </tr> <tr> <td> <span>-</span> For those of you who missed the opportunity to leave town safely, you'll probably want to head to campus, as it has more defensible positions. </td> <td> <span>+</span> For those of you who missed the opportunity to leave town safely, you'll probably want to head to campus, as it has <span>taller, </span>more defensible positions. </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2008-06-16 10:58:13PxlAted(quick edit) <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 11: </td> <td> Line 11: </td> </tr> <tr> <td> <span>- Transportation to a place of safety is key. Of course in Davis, we have a lot of bicycles. Bicycles do have some advantages, such as more flexibility to go through narrow areas, as well as the fact that they don't run out of fuel or get stuck in the mud. However, they don't afford nearly the protection of a closed-shell vehicle, nor will you be able to carry much equipment. As such, we don't recommend bicycles for long term travel during a zombie attack, but it's almost certainly better than running! If you don't have a car, you'll probably want to head to campus, as it has more defensible positions.</span> </td> <td> <span>+ Transportation to a place of safety is key. Of course in Davis, we have a lot of bicycles. Bicycles do have some advantages, such as more flexibility to go through narrow areas and not requiring fuel. However, bicycles don't afford nearly the protection (for the occupants) of a closed-shell vehicle, so you won't be able to drive over the Zombies. Trailers, extracycles, saddle bags, baskets and hulahoop/gun racks can help you carry all the zombie killing and survival gear you need to reach safety. Not as fast as a car, but it's almost certainly better than running! If one of your friends does have a car, car-pooling is a great way to get there safely and efficiently.<br> + <br> + For those of you who missed the opportunity to leave town safely, you'll probably want to head to campus, as it has more defensible positions.</span> </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2008-06-16 10:34:13JimStewartSpelling and capitalization - why am I fliddling with this nonsense... <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 49: </td> <td> Line 49: </td> </tr> <tr> <td> <span>-</span> ["Chemistry Building"] is the answer. They have a whole section, sitting outside the building in a shed on the south side, of tanks of gasses. Hmm, oxygen and methane... that should work! The nearby Craft Center has some welding classes, which means oxygen and acet<span>e</span>lene on tap! </td> <td> <span>+</span> ["Chemistry Building"] is the answer. They have a whole section, sitting outside the building in a shed on the south side, of tanks of gasses. Hmm, oxygen and methane... that should work! The nearby Craft Center has some welding classes, which means oxygen and acet<span>y</span>lene on tap! </td> </tr> <tr> <td> Line 53: </td> <td> Line 53: </td> </tr> <tr> <td> <span>-</span> Unless you get a CNG university vehicle, that methane from the Chem Building isn't going to do you any good. However, on La Rue south of the Dairy, Fleet Services has just about any kind of fuel you want. The nearby Unitrans shop even has <span>H</span>ydrogen gas. Oh, look, another improvised explosive. </td> <td> <span>+</span> Unless you get a CNG university vehicle, that methane from the Chem Building isn't going to do you any good. However, on La Rue south of the Dairy, Fleet Services has just about any kind of fuel you want. The nearby Unitrans shop even has <span>h</span>ydrogen gas. Oh, look, another improvised explosive. </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2008-06-16 10:28:54WilliamLewis(quick edit) <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 49: </td> <td> Line 49: </td> </tr> <tr> <td> <span>-</span> ["Chemistry Building"] is the answer. They have a whole section, sitting outside the building in a shed on the south side, of tanks of gasses. Hmm, oxygen and methane... that should work! The nearby Craft Center has some welding classes, which means oxyacetelene on tap! </td> <td> <span>+</span> ["Chemistry Building"] is the answer. They have a whole section, sitting outside the building in a shed on the south side, of tanks of gasses. Hmm, oxygen and methane... that should work! The nearby Craft Center has some welding classes, which means oxy<span>gen and </span>acetelene on tap! </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2008-06-16 10:26:56WilliamLewis(quick edit) <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 21: </td> <td> Line 21: </td> </tr> <tr> <td> <span>-</span> Given your relative isolation, you may just want to get the hell out of <span>D</span>odge. Isolated areas are your friends -- easy to see zombies come, less zombies to worry about. If you're near the ["Highway 113" 113], take that. If you're closer to Lake, head north on Lake or west on Russell. If you're going out on Russell, turn north at Road 98. Do not turn south! You do not want to know what happens at the ["Monkey Farm"] when an infectious zombie disease. Thinking about it, that's probably where the infection came from in the first place. :( In any case, the north is more isolated with less trees than south or west, and isolated flat plains are your friend. If you have reason to think that Woodland may also have infected individuals, turn left (west) at either Country Road 29 or 27. When you hit the ["Highway 505"], you have a choice. Depending on what you know about the nature of the infection (AM radio is your friend), you may choose to go south towards the ["Bay Area"], or north to the middle of nowhere. If you have no information, go north towards Redding, as the area is much less populated and has less likely zombies. </td> <td> <span>+</span> Given your relative isolation, you may just want to get the hell out of <span>d</span>odge. Isolated areas are your friends -- easy to see zombies come, less zombies to worry about. If you're near the ["Highway 113" 113], take that. If you're closer to Lake, head north on Lake or west on Russell. If you're going out on Russell, turn north at Road 98. Do not turn south! You do not want to know what happens at the ["Monkey Farm"] when an infectious zombie disease. Thinking about it, that's probably where the infection came from in the first place. :( In any case, the north is more isolated with less trees than south or west, and isolated flat plains are your friend. If you have reason to think that Woodland may also have infected individuals, turn left (west) at either Country Road 29 or 27. When you hit the ["Highway 505"], you have a choice. Depending on what you know about the nature of the infection (AM radio is your friend), you may choose to go south towards the ["Bay Area"], or north to the middle of nowhere. If you have no information, go north towards Redding, as the area is much less populated and has less likely zombies. </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2008-06-16 10:25:24WilliamLewis(quick edit) <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 59: </td> <td> Line 59: </td> </tr> <tr> <td> <span>-</span> There's a particularly dangerous, but particularly good option. If you know how to fly, the ["University Airport"] is a great way to go. Once you're in the air, you're basically free. The problem is, it's likely close to ground zero for the infection, which is quite likely the ["California National Primate Research Center"]. </td> <td> <span>+</span> There's a particularly dangerous, but particularly good option. If you know how to fly, the ["University Airport"] is a great way to go. Once you're in the air, you're basically free. The problem is, it's likely close to ground zero for the infection, which is quite likely the ["California National Primate Research Center"<span>&nbsp;monkey farm</span>]. </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2008-06-16 02:41:48WilliamLewis(quick edit) <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 66: </td> <td> Line 66: </td> </tr> <tr> <td> <span>-</span> 2. The Police Station, with its bulletproof gas and weapons, is also a fine choice. There are also some fire engines nearby for escape, but again, no food. </td> <td> <span>+</span> 2. The Police Station, with its bulletproof g<span>l</span>a<span>s</span>s and weapons, is also a fine choice. There are also some fire engines nearby for escape, but again, no food. </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2008-06-16 02:41:03WilliamLewis(quick edit) <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 59: </td> <td> Line 59: </td> </tr> <tr> <td> <span>-</span> There's a particularly dangerous, but particularly good option. If you know how to fly, the ["University Airport"] is a great way to go. Once you're in the air, you're basically free. The problem is, it's likely close to ground zero for the infection, which is quite likely the ["California Primate Center"]. </td> <td> <span>+</span> There's a particularly dangerous, but particularly good option. If you know how to fly, the ["University Airport"] is a great way to go. Once you're in the air, you're basically free. The problem is, it's likely close to ground zero for the infection, which is quite likely the ["California <span>National </span>Primate<span>&nbsp;Research</span> Center"]. </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2008-06-16 02:40:07WilliamLewis(quick edit) <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 59: </td> <td> Line 59: </td> </tr> <tr> <td> <span>-</span> There's a particularly dangerous, but particularly good option. If you know how to fly, the ["University Airport"] is a great way to go. Once you're in the air, you're basically free. The problem is, it's likely close to ground zero for the infection, which is quite likely the California Primate Center. </td> <td> <span>+</span> There's a particularly dangerous, but particularly good option. If you know how to fly, the ["University Airport"] is a great way to go. Once you're in the air, you're basically free. The problem is, it's likely close to ground zero for the infection, which is quite likely the <span>["</span>California Primate Center<span>"]</span>. </td> </tr> </table> </div> Zombie Attack Response Guidehttp://daviswiki.org/Zombie_Attack_Response_Guide2008-06-16 02:04:49BrentLaabsa good start on this page <div id="content" class="wikipage content"> Differences for Zombie Attack Response Guide<p><strong></strong></p><table> <tr> <td> <span> Deletions are marked with - . </span> </td> <td> <span> Additions are marked with +. </span> </td> </tr> <tr> <td> Line 1: </td> <td> Line 1: </td> </tr> <tr> <td> </td> <td> <span>+ Surprisingly, many people are caught unaware how to survive zombie attack, despite the release of many educational films which deal with the subject. As such, we at Davis Wiki have assembled a survival guide, so you know how to deal with zombie attacks.<br> + <br> + = Initial Response =<br> + <br> + When you first hear about the attack, take a good look around you. Look and listen. This of course assumes that you don't find out by being already under attack! If you are under attack, or even if you aren't, head for some shelter immediately. It should either be a place that you can secure and hide, or a vehicle that can help you make a hasty retreat.<br> + <br> + It is unlikely that your initial location will be safe, at least in the long term. You'll need to move to some place in order to get food and water, and to meet other non-infected humans to watch your back. If you're sure you have time, take any weapons, water, food, flashlights, fuel, and other tools you have on hand with you, in that order. Remember, the goal is survival, not preservation of all of your stuff. Each one will keep you alive a little longer, but none will save you if you dally behind and someone chomps on your brains.<br> + <br> + = Transit =<br> + <br> + Transportation to a place of safety is key. Of course in Davis, we have a lot of bicycles. Bicycles do have some advantages, such as more flexibility to go through narrow areas, as well as the fact that they don't run out of fuel or get stuck in the mud. However, they don't afford nearly the protection of a closed-shell vehicle, nor will you be able to carry much equipment. As such, we don't recommend bicycles for long term travel during a zombie attack, but it's almost certainly better than running! If you don't have a car, you'll probably want to head to campus, as it has more defensible positions.<br> + <br> + Unless you live on the outskirts of Davis, you may have trouble escaping Davis on your own. So you'll probably want to get to a safe place before proceeding on out of town. You'll also want to stock up on provisions, especially if the attack is widespread.<br> + <br> + === North Davis, Northern Central Davis ===<br> + <br> + You'll need to get weapons, and you need to get them soon. ["Big 5 Sporting Goods"] is the only place that sells guns in the City of Davis, so you'll want to get there soon. They have a lot of windows, so it's not easily defensible, so it will be a smash-and-grab mission. If you have time, visit Safeway as well, though beware meeting zombies here, as it's a much more popular place. Afterward, get on the ["Highway 113" freeway] and go! Go north towards Woodland, as you'll want to get as far away from the Davis population center as possible. If you have reason to think that Woodland may also have infected individuals, exit at either Country Road 29 or 27 and turn left (west). When you hit the ["Highway 505"], you have a choice. Depending on what you know about the nature of the infection (AM radio is your friend), you may choose to go south towards the ["Bay Area"], or north to the middle of nowhere. If you have no information, go north towards Redding, as the area is much less populated and has less likely zombies.<br> + <br> + === West Davis ===<br> + <br> + Given your relative isolation, you may just want to get the hell out of Dodge. Isolated areas are your friends -- easy to see zombies come, less zombies to worry about. If you're near the ["Highway 113" 113], take that. If you're closer to Lake, head north on Lake or west on Russell. If you're going out on Russell, turn north at Road 98. Do not turn south! You do not want to know what happens at the ["Monkey Farm"] when an infectious zombie disease. Thinking about it, that's probably where the infection came from in the first place. :( In any case, the north is more isolated with less trees than south or west, and isolated flat plains are your friend. If you have reason to think that Woodland may also have infected individuals, turn left (west) at either Country Road 29 or 27. When you hit the ["Highway 505"], you have a choice. Depending on what you know about the nature of the infection (AM radio is your friend), you may choose to go south towards the ["Bay Area"], or north to the middle of nowhere. If you have no information, go north towards Redding, as the area is much less populated and has less likely zombies.<br> + <br> + === East Davis ===<br> + <br> + You in East Davis are relatively boned. Crappy road access, and not a lot of services. However, your supermarket, the Nugget, is the only truly defensible supermarket in town! It only has one opening, and no real windows near the ground level except for the door itself. When braced with the proper equipment, you could actually stand a chance in here for a while. However, since zombies exhibit superhuman strength, it is not a good idea to stay here for long, as they may break through any barriers you erect. You can also head by the Police Station, if you think you can pick up on firearms and trained users of firearms.<br> + <br> + If you're on the north side, your exit point is up Pole Line, a.k.a. Road 102. You may choose to continue north to Woodland -- if Woodland is compromised, pass through the small section of city quickly. You can continue on 102 up towards Knight's Landing and Chico. You may also want to turn left on Road 29 or 27, and follow the directions for North Davis above if you feel Woodland would be more dangerous. Southern East Davis: Head to Mace and ["I-80"]. While eastbound, to Sacramento seems attractive, this is a very bad idea. If the disease is kept within Davis, it is likely that the causeway will be destroyed to protect the major population center of Sacramento. And if Sacramento is already infected, you're as good as dead. If westbound 80 looks clear, take it -- otherwise, head out on Mace into the farm fields. Isolation is your friend, as you can see the zombies coming, and there's less of them. Don't forget to listen to AM radio, too. Turn right on Midway Road, and head west. Unless you know for sure that Dixon and Vacaville are clear, you'll want to turn south on ["Highway 113"] (a two-lane road). It's the only way across all of the sloughs of the Delta. You'll probably want to turn west upon reaching Highway 12, as it will take you to Travis Air Force Base and Fairfield. Eastward leads Rio Vista, and from there either Stockton or the far East Bay.<br> + <br> + === South Davis ===<br> + <br> + There's not much in terms of services or weapons for you, so you'll mostly want to get out of town. For the most part, follow the escape directions for southern East Davis above. However, you have an additional option of taking Drummond south, onto the dirt roads of the farm fields. After that, you can turn left until you hit Mace, turn right (south), and then continue on the directions above.<br> + <br> + === Downtown Davis, Southern Central Davis ===<br> + <br> + Not many resources for you -- just get out using one of the other options. And remember, you can run stop signs in the event of zombie attack! Be careful of zombies above the underpass -- they'll cling on your vehicle!<br> + <br> + === Campus ===<br> + <br> + Campus has the most interesting options. And if you're a Freshman, it's where you're most likely to be, as you don't have a car. You knew the lack of a car would be the death of you, you just knew it! Not to fear (um, not too much fear)! Campus has some of the best weapons and utilities to help you fight a full-scale zombie invasion. If you have access to a car, you may just want to jet. Northbound 113 is likely the best choice, though westbound 80 is not bad either. Read on to the next section if you can't just leave, or want/need to stock up before you go.<br> + <br> + = Surviving on Campus =<br> + <br> + === Firearms ===<br> + <br> + There are only two places you can get firearms on campus, which is pretty good considering that's about the same for the whole City of Davis. The first is the UCD Police Station, and just up the road, Hoagland Hall. Hoagland houses the ROTC armory in it's basement (you'll need to take the freight elevator on the west side down to access it. Warning: it's a dark, unused basement, and seems kind of spooky under normal circumstances. However, if you make it all the way to the other side of the hall, a small room houses the ROTC stash.<br> + <br> + === Improvised Explosive Devices ===<br> + <br> + ["Chemistry Building"] is the answer. They have a whole section, sitting outside the building in a shed on the south side, of tanks of gasses. Hmm, oxygen and methane... that should work! The nearby Craft Center has some welding classes, which means oxyacetelene on tap!<br> + <br> + === Fuel ===<br> + <br> + Unless you get a CNG university vehicle, that methane from the Chem Building isn't going to do you any good. However, on La Rue south of the Dairy, Fleet Services has just about any kind of fuel you want. The nearby Unitrans shop even has Hydrogen gas. Oh, look, another improvised explosive.<br> + <br> + === Vehicles ===<br> + <br> + Besides fuel, Fleet Services even has vehicles! The vans are probably the best choice, and trucks are also good. However, unless you have time to tie one set of keys to the appropriate vehicle, you may want to check out the Unitrans yard. There's nothing like running over a zombie with a big red bus for catharsis. And did you know that all of the busses are push-to-start? Once you're inside the vehicle, there's no key necessary to start. Now, I know you're thinking, doesn't this pose a security risk to Unitrans' operations? Well, the thing about stealing a big red bus is that you've just stolen a big red bus that has Unitrans painted on it. And besides, they're mostly dead by now. There may also be a bus or two parked next to Toomey Field, so you can grab that as well. Unitrans also has the upside of access to emergency channels for police and fire in their radios. An honorable mention goes to the Western Farm Equipment Center, which has slow vehicles like tractors, but the ability to plow the infected down.<br> + <br> + There's a particularly dangerous, but particularly good option. If you know how to fly, the ["University Airport"] is a great way to go. Once you're in the air, you're basically free. The problem is, it's likely close to ground zero for the infection, which is quite likely the California Primate Center.<br> + <br> + === Camping/Hiding; Water and Food ===<br> + <br> + You might just need a safe place to hide. And due to the number of windows on most campus buildings, this is a really significant problem for zombie defense. There are a few good places on campus, though.<br> + <br> + 1. Lower Freeborn. Its entry points are well guarded, and it connects to the MU underground. Plus, KDVS will help you tell the world about the terrible, terrible disaster that has befallen Davis. And play some bitchin' tunes. You know, forget what I said earlier about AM radio, keep the dial on 90.3 KDVS FM. You can also try out the Aggie's Orgazmatron if you're bored. The big downside of this location is lack of food, which you can only get with dangerous raids to the Coffee House or Aggie Student Store.<br> + 2. The Police Station, with its bulletproof gas and weapons, is also a fine choice. There are also some fire engines nearby for escape, but again, no food.<br> + 3. Tercero Dining Commons. Tons of food, and it's all on the second floor! Block the main entrance, and use the employee entrances for exit and entry on the back side. If water and gas hold out, which they likely will given the proximity of the water tower, you can survive for days in here. Unfortunately most of the portable food is downstairs in Trudy's. It's got decent proximity to Fleet Services and Unitrans for escape, but no real weapons other than chairs. Still, it's probably the best place to hang out on campus until help arrives.<br> + <br> + = Dealing with the infected =<br> + <br> + Don't be stupid. If you think someone could be infected, restrain them immediately. Don't forget, they'll have superhuman strength if infected. If the incubation period passes, you'll likely be safe, but remember, it's better to be safe than sorry.</span> </td> </tr> </table> </div>